GDS3D:芯片布局的3D渲染利器

GDS3D:芯片布局的3D渲染利器

GDS3DGDS3D is an application that can interpret so called IC layouts and render them in 3D. The program accepts standard GDSII files as input data. Along with the layout file, it requires a so called process definition file which contains the 3D parameters of the process being used. These files combined allow the program to create a 3D representation of the layout, where the user has full, real time control over the camera position and angle, much like in a 3D video game. An other repo (https://github.com/skuep/GDS3D) as the same source and add few improvement like compression with server/client process. This release add two major feature with are assembly and export 3D model for GMSH. Assembly: this mean it’s possible to merge multi GDS (with different technologies) I also try to improve net highlight. 项目地址:https://gitcode.com/gh_mirrors/gd/GDS3D

项目介绍

GDS3D是由特温特大学集成电路设计组开发的一款应用程序,专门用于将集成电路(IC)布局以3D形式渲染。该程序接受标准的GDSII文件作为输入,并需要一个包含所用工艺3D参数的工艺定义文件,从而生成布局的3D表示。用户可以像在3D视频游戏中一样,实时控制摄像机的位置和角度。

项目技术分析

GDS3D的核心技术在于其能够解析GDSII文件并结合工艺定义文件,生成精确的3D模型。它支持多种操作系统(Windows、Linux和MacOS),并提供了命令行参数来灵活控制程序的启动和运行。此外,GDS3D还增加了组装和导出3D模型到GMSH的功能,支持多GDS文件的合并,改进了网络高亮显示,并增加了对大型几何图形的支持。

项目及技术应用场景

GDS3D适用于集成电路设计和验证的各个阶段,特别是在需要3D可视化布局以进行设计审查、故障分析和性能评估时。它还可以与Cadence等EDA工具集成,实现从设计到验证的无缝对接。此外,GDS3D的导出功能使其能够用于基于有限元方法(FEM)的仿真和分析。

项目特点

  • 跨平台支持:GDS3D可在Windows、Linux和MacOS上运行,提供了针对各操作系统的可执行文件和运行脚本。
  • 实时3D控制:用户可以像在3D游戏中一样,实时控制摄像机的移动和视角,提供了直观的交互体验。
  • 高级功能:包括组装多GDS文件、网络高亮显示、导出到GMSH等,增强了项目的实用性和扩展性。
  • Cadence集成:通过提供的Skill脚本,GDS3D可以与Cadence环境无缝集成,自动导出GDS文件并运行3D渲染。
  • 用户友好的界面:提供了丰富的界面元素,如图例、标尺、性能计数器等,帮助用户更高效地进行布局分析和调试。

GDS3D不仅是一个强大的3D渲染工具,更是一个集成电路设计与验证的得力助手。无论是学术研究还是工业应用,GDS3D都能提供直观、高效的3D可视化解决方案。

GDS3DGDS3D is an application that can interpret so called IC layouts and render them in 3D. The program accepts standard GDSII files as input data. Along with the layout file, it requires a so called process definition file which contains the 3D parameters of the process being used. These files combined allow the program to create a 3D representation of the layout, where the user has full, real time control over the camera position and angle, much like in a 3D video game. An other repo (https://github.com/skuep/GDS3D) as the same source and add few improvement like compression with server/client process. This release add two major feature with are assembly and export 3D model for GMSH. Assembly: this mean it’s possible to merge multi GDS (with different technologies) I also try to improve net highlight. 项目地址:https://gitcode.com/gh_mirrors/gd/GDS3D

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

雷豪创Isaiah

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值