#HandItOver: Distracted Driving Campaign ArtifactWeb

Java Python #HandItOver: Distracted Driving Campaign Artifact

According to the National Highway Traffic Safety Administration (NHTSA), 3,166 people were killed in 2017 due to distracted driving. NHTSA goes on to define distracted driving as any activity that diverts your attention from the task of safe driving (“U Drive. U Text. U Pay”, 2019). Texting and driving is one of the most common forms of distracted driving, especially for young drivers. According to a MarketWatch article, 40% of teenage drivers age 14 years and older reportedly texted while driving in the month prior (Fottrell, 2018).

The #HandItOver campaign’s objective is to influence the cessation of the texting while driving behavior. amongst young drivers via social media content. The intervention strategy uses the social learning theory as the guiding framework behind the campaign’s design.

The #HandItOver campaign was created by the NHTSA and is an extension of the organization’s U Drive. U Text. U Pay. campaign that emphasizes the danger of the behavior, along with the legal implications. The #HandItOver campaign extension targets young drivers, 15-18 years old, because texting and driving doubles for this particular age group (Fottrell, 2018). The campaign also aims to end the destructive driving behavior. early on in a driver’s lifetime.

Campaign Strategy

Snapchat was selected as the social media platform. of choice for the campaign because it is the most popular platform. for people 12-17 years old (Fitzgerald, 2018). The NHTSA will use Snapchat commercials for the launch of the campaign. The below video storyboard outlines the creative for the initial video ad designed to introduce #HandItOver. Snapchat commercials are six second, non-skippable videos that are played within Snapchat’s existing content (“Advertising", n.d.). Video was selected as the adverting medium within Snapchat because the viewer is forced to watch the entire video before seeing the rest of their content. Also, because viewers retain 95% of a message when they watch it in a video compared to 10% when reading it in text (“37 Staggering Video Marketing Statistics”, n.d.).

According to the NHTSA, peers are very influential in behavior. change initiatives for teens. Because of this, the #HandItOver campaign video emphasizes the idea that a passenger can initiate the desired outcome by helping a driver to not text while driving. One of the NHTSA’s suggestions for ending the texting and driving behavior. is to have a driver appoint a “designated texter” to handle all texting while in the vehicle. The designated texter message is used as the backbone of the #HandItOver campaign. The hope is that the designated texter concept will encourage passengers to assume the texting role for drivers and that drivers will simultaneously “hand over” control of their phone to the passenger. The desired result is that the campaign will alter young drivers’ perceptions that they personally need to respond to a message immediately. The campaign will also encourage passengers to play an active role in stopping the behavior. by influencing their peers to allow them to respond.

Social Learning Theory

The social learning theory is based on the idea that we enact behaviors we perceive r #HandItOver: Distracted Driving Campaign ArtifactWeb ewarding and that we remember observing others partaking in (Willett, n.d.). There are a few important aspects of this theory. First, an individual must observe the actions of a model. Additionally, the modeled behavior. must be easy to remember, easy to perform, and the individual must be motivated to perform. the behavior. Below is an outline of the steps in the modeling process with notes on how the #HandItOver campaign addresses each step.

1. Attention and comprehension - The messaging of the campaign is simple and displayed via a common, teenage activity. Therefore, it is easy for the target demographic to understand the situation and the proposed action.

2. Retention - The creation of the hashtag associated with the campaign messaging will help with an individual’s retention of the concept.

3. Ability to perform - The steps taken by the models in the video are not overly complex or time-consuming. The simplicity will increase the viewing individual’s self-efficacy.

4. Motivation to perform - The video shows the teenagers meeting friends (the reward) due to their proactive steps taken while driving.

Additionally, some factors increase the likelihood of modeling which this campaign also tackles. First, the individual has to identify with the model. Hence, the use of teenagers in the campaign. Secondly, it must be realistic. Therefore, the video aims to recreate an arguably normal situation for many American teenagers. Lastly, the model must be in familiar content (Willett, n.d.). The campaign’s messaging encouraging friends to identify a “designated texter” follows in the footsteps of the successful “designated driver” campaign in the 1980s and 90s. The campaign seeks to piggyback off this familiar concept. There were many factors of the designated driving campaign that made it successful. The designated driver campaign took a modest and positive approach to the desired behavior. change, encouraging people to stop drinking and driving. It didn’t seek to stop or even change the complex societal issue that drinking and driving stemmed from (Winsten, 2011). Similarly, the #HandItOver campaign doesn’t aim to alter young people’s obsession with their cellphones but instead strives to curb a disruptive element of this social norm.

Tracking the Campaign

To track the campaign’s success, all advertisements will direct viewers to the #HandItOver landing page created by NHTSA. Directing people to the website will allow the NHTSA to see what channels are most influential in reaching the target audience and what actions the users take once they land on the site. The NHTSA can also keep tabs on the analytics provided by Snapchat. Additionally, the NHTSA will conduct periodic surveys amongst the target age group. The surveys can help to determine a benchmark for the campaign and track the ability of the intervention campaign to influence social norms and perceptions by the campaign’s end. Lastly, the NHTSA will track the number of reported distracted driving accidents before, during, and after the campaign to see if there was an ebb and flow in accident numbers. If there is a decrease in the amount of distracted driving accidents amongst the targeted age group then the campaign can be considered a success         

  • 29
    点赞
  • 39
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
资源包主要包含以下内容: ASP项目源码:每个资源包中都包含完整的ASP项目源码,这些源码采用了经典的ASP技术开发,结构清晰、注释详细,帮助用户轻松理解整个项目的逻辑和实现方式。通过这些源码,用户可以学习到ASP的基本语法、服务器端脚本编写方法、数据库操作、用户权限管理等关键技术。 数据库设计文件:为了方便用户更好地理解系统的后台逻辑,每个项目中都附带了完整的数据库设计文件。这些文件通常包括数据库结构图、数据表设计文档,以及示例数据SQL脚本。用户可以通过这些文件快速搭建项目所需的数据库环境,并了解各个数据表之间的关系和作用。 详细的开发文档:每个资源包都附有详细的开发文档,文档内容包括项目背景介绍、功能模块说明、系统流程图、用户界面设计以及关键代码解析等。这些文档为用户提供了深入的学习材料,使得即便是从零开始的开发者也能逐步掌握项目开发的全过程。 项目演示与使用指南:为帮助用户更好地理解和使用这些ASP项目,每个资源包中都包含项目的演示文件和使用指南。演示文件通常以视频或图文形式展示项目的主要功能和操作流程,使用指南则详细说明了如何配置开发环境、部署项目以及常见问题的解决方法。 毕业设计参考:对于正在准备毕业设计的学生来说,这些资源包是绝佳的参考材料。每个项目不仅功能完善、结构清晰,还符合常见的毕业设计要求和标准。通过这些项目,学生可以学习到如何从零开始构建一个完整的Web系统,并积累丰富的项目经验。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值