最近需要一个倒数计时器,要求实现倒数计时,暂停,继续,和快进快退的功能。Android本身提供了一个CountdownTimer的类,采用Handler的方式实现,但是只提供了倒数计时的功能,对于暂停,继续,快进快退功能未提供支持,于是在CounterDownTimer的基础上重写了一个类,最终满足要求。
android自带的CountdownTimer源码:
这个是CountDownTimer的实际运用例子:
http://gundumw100.iteye.com/admin/blogs/1057989
import android.os.Handler;
import android.os.Message;
public abstract class AdvancedCountdownTimer {
private final long mCountdownInterval;
private long mTotalTime;
private long mRemainTime;
public AdvancedCountdownTimer(long millisInFuture, long countDownInterval) {
mTotalTime = millisInFuture;
mCountdownInterval = countDownInterval;
mRemainTime = millisInFuture;
}
public final void seek(int value) {
synchronized (AdvancedCountdownTimer.this) {
mRemainTime = ((100 - value) * mTotalTime) / 100;
}
}
public final void cancel() {
mHandler.removeMessages(MSG_RUN);
mHandler.removeMessages(MSG_PAUSE);
}
public final void resume() {
mHandler.removeMessages(MSG_PAUSE);
mHandler.sendMessageAtFrontOfQueue(mHandler.obtainMessage(MSG_RUN));
}
public final void pause() {
mHandler.removeMessages(MSG_RUN);
mHandler.sendMessageAtFrontOfQueue(mHandler.obtainMessage(MSG_PAUSE));
}
public synchronized final AdvancedCountdownTimer start() {
if (mRemainTime <= 0) {
onFinish();
return this;
}
mHandler.sendMessageDelayed(mHandler.obtainMessage(MSG_RUN),
mCountdownInterval);
return this;
}
public abstract void onTick(long millisUntilFinished, int percent);
public abstract void onFinish();
private static final int MSG_RUN = 1;
private static final int MSG_PAUSE = 2;
private Handler mHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
synchronized (AdvancedCountdownTimer.this) {
if (msg.what == MSG_RUN) {
mRemainTime = mRemainTime - mCountdownInterval;
if (mRemainTime <= 0) {
onFinish();
} else if (mRemainTime < mCountdownInterval) {
sendMessageDelayed(obtainMessage(MSG_RUN), mRemainTime);
} else {
onTick(mRemainTime, new Long(100
* (mTotalTime - mRemainTime) / mTotalTime)
.intValue());
sendMessageDelayed(obtainMessage(MSG_RUN),
mCountdownInterval);
}
} else if (msg.what == MSG_PAUSE) {
}
}
}
};
}
android自带的CountdownTimer源码:
/**
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.os;
import android.util.Log;
/***
* Schedule a countdown until a time in the future, with
* regular notifications on intervals along the way.
*
* Example of showing a 30 second countdown in a text field:
*
* <pre class="prettyprint">
* new CountdownTimer(30000, 1000) {
*
* public void onTick(long millisUntilFinished) {
* mTextField.setText("seconds remaining: " + millisUntilFinished / 1000);
* }
*
* public void onFinish() {
* mTextField.setText("done!");
* }
* }.start();
* </pre>
*
* The calls to {@link #onTick(long)} are synchronized to this object so that
* one call to {@link #onTick(long)} won't ever occur before the previous
* callback is complete. This is only relevant when the implementation of
* {@link #onTick(long)} takes an amount of time to execute that is significant
* compared to the countdown interval.
*/
public abstract class CountDownTimer {
/***
* Millis since epoch when alarm should stop.
*/
private final long mMillisInFuture;
/***
* The interval in millis that the user receives callbacks
*/
private final long mCountdownInterval;
private long mStopTimeInFuture;
/***
* @param millisInFuture The number of millis in the future from the call
* to {@link #start()} until the countdown is done and {@link #onFinish()}
* is called.
* @param countDownInterval The interval along the way to receive
* {@link #onTick(long)} callbacks.
*/
public CountDownTimer(long millisInFuture, long countDownInterval) {
mMillisInFuture = millisInFuture;
mCountdownInterval = countDownInterval;
}
/***
* Cancel the countdown.
*/
public final void cancel() {
mHandler.removeMessages(MSG);
}
/***
* Start the countdown.
*/
public synchronized final CountDownTimer start() {
if (mMillisInFuture <= 0) {
onFinish();
return this;
}
mStopTimeInFuture = SystemClock.elapsedRealtime() + mMillisInFuture;
mHandler.sendMessage(mHandler.obtainMessage(MSG));
return this;
}
/***
* Callback fired on regular interval.
* @param millisUntilFinished The amount of time until finished.
*/
public abstract void onTick(long millisUntilFinished);
/***
* Callback fired when the time is up.
*/
public abstract void onFinish();
private static final int MSG = 1;
// handles counting down
private Handler mHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
synchronized (CountDownTimer.this) {
final long millisLeft = mStopTimeInFuture - SystemClock.elapsedRealtime();
if (millisLeft <= 0) {
onFinish();
} else if (millisLeft < mCountdownInterval) {
// no tick, just delay until done
sendMessageDelayed(obtainMessage(MSG), millisLeft);
} else {
long lastTickStart = SystemClock.elapsedRealtime();
onTick(millisLeft);
// take into account user's onTick taking time to execute
long delay = lastTickStart + mCountdownInterval - SystemClock.elapsedRealtime();
// special case: user's onTick took more than interval to
// complete, skip to next interval
while (delay < 0) delay += mCountdownInterval;
sendMessageDelayed(obtainMessage(MSG), delay);
}
}
}
};
}
这个是CountDownTimer的实际运用例子:
http://gundumw100.iteye.com/admin/blogs/1057989