ImageButton自定义按钮的按下效果的高效实现方法(非一般)

通常情况下,我们可以采用如下方式实现:
<?xml version="1.0" encoding="UTF-8"?>    
<selector xmlns:android="http://schemas.android.com/apk/res/android">    
    <item           android:state_pressed="false"  android:drawable="@drawable/button_add" />    
    <item           android:state_pressed="true"   android:drawable="@drawable/button_add_pressed" />    
    <item           android:state_focused="true"    android:drawable="@drawable/button_add_pressed" />    
<item           android:drawable="@drawable/button_add" />    
</selector> 

把这个文件放在drawable目录下面。命名为button_add_x.xml
使用的时候:

<ImageButton    
                        android:id="@+id/ImageButton"    
                        android:layout_width="wrap_content"    
                        android:layout_height="wrap_content"    
                        android:background="#00000000"    
                        android:src="@drawable/button_add_x" /> 

这样的实现过程虽然通用性好,但是很麻烦,一个按钮实现效果需要多张图片甚至再加一个布局…
那一个游戏要是有几百个按钮怎么办呢?
于是:以下代码被酝酿出来了:

/**  
   * 按下这个按钮进行的颜色过滤  
   */  
  public final static float[] BT_SELECTED=new float[] {    
      2, 0, 0, 0, 2,    
      0, 2, 0, 0, 2,    
      0, 0, 2, 0, 2,    
      0, 0, 0, 1, 0 };   
     
  /**  
   * 按钮恢复原状的颜色过滤  
   */  
  public final static float[] BT_NOT_SELECTED=new float[] {    
      1, 0, 0, 0, 0,    
      0, 1, 0, 0, 0,    
      0, 0, 1, 0, 0,    
      0, 0, 0, 1, 0 };   
     
  /**  
   * 按钮焦点改变  
   */  
  public final static OnFocusChangeListener buttonOnFocusChangeListener=new OnFocusChangeListener() {   
     
  @Override  
  public void onFocusChange(View v, boolean hasFocus) {   
   if (hasFocus) {   
    v.getBackground().setColorFilter(new ColorMatrixColorFilter(BT_SELECTED));   
    v.setBackgroundDrawable(v.getBackground());   
   }   
   else  
   {   
    v.getBackground().setColorFilter(new ColorMatrixColorFilter(BT_NOT_SELECTED));   
     v.setBackgroundDrawable(v.getBackground());   
   }   
  }   
 };   
    
  /**  
   * 按钮触碰按下效果  
   */  
 public final static OnTouchListener buttonOnTouchListener=new OnTouchListener() {   
  @Override  
  public boolean onTouch(View v, MotionEvent event) {   
   if(event.getAction() == MotionEvent.ACTION_DOWN){   
    v.getBackground().setColorFilter(new ColorMatrixColorFilter(BT_SELECTED));   
    v.setBackgroundDrawable(v.getBackground());   
    }   
    else if(event.getAction() == MotionEvent.ACTION_UP){   
     v.getBackground().setColorFilter(new ColorMatrixColorFilter(BT_NOT_SELECTED));   
     v.setBackgroundDrawable(v.getBackground());   
    }   
   return false;   
  }   
 };   
    
 /**  
  * 设置图片按钮获取焦点改变状态  
  * @param inImageButton  
  */  
 public final static void setButtonFocusChanged(View inView)   
 {   
  inView.setOnTouchListener(buttonOnTouchListener);   
  inView.setOnFocusChangeListener(buttonOnFocusChangeListener);   
 }  

使用时,调用方法public final static void setButtonFocusChanged(View inView)即可。
【原理】
利用Drawable类的setColorFilter方法对图片进行颜色偏移过滤处理。

以下为效果图,登陆按钮此时为获取焦点状态。

代码可以适当修改实现3个不同的状态:正常,获取焦点,点击。

http://blog.csdn.net/sytzz/article/details/5673662
  • 大小: 42.6 KB
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
Imports System.ComponentModel _ Public Class DSButton Private _ButtonColor As Color = Color.White Private SF As New System.Drawing.StringFormat Private _Text As String Public Property ButtonColor As Color Get Return _ButtonColor End Get Set(ByVal value As Color) _ButtonColor = value MakeRoundedRect(RoundRectValue, Me, Color.FromArgb(255, ButtonColor.R / 255 * 50, ButtonColor.G / 255 * 50, ButtonColor.B / 255 * 50)) End Set End Property Public Property RoundRectValue As Integer = 10 Private nIndex As Integer = 0 Private IsMouseEnter As Boolean = False Public Property IsShowAnimate As Boolean = False Public Property ButtonText As String Get Return _Text End Get Set(ByVal value As String) _Text = value MakeRoundedRect(RoundRectValue, Me, Color.FromArgb(255, ButtonColor.R / 255 * 50, ButtonColor.G / 255 * 50, ButtonColor.B / 255 * 50)) End Set End Property Private _TextColor As Color = Color.White Public Property TextColor As Color Get Return _TextColor End Get Set(ByVal value As Color) _TextColor = value MakeRoundedRect(RoundRectValue, Me, Color.FromArgb(255, ButtonColor.R / 255 * 50, ButtonColor.G / 255 * 50, ButtonColor.B / 255 * 50)) End Set End Property Private Sub DSButton_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load SetStyle(ControlStyles.UserPaint, True) SetStyle(ControlStyles.AllPaintingInWmPaint, True) SetStyle(ControlStyles.ResizeRedraw, True) SetStyle(ControlStyles.Selectable, True) SF.LineAlignment = StringAlignment.Center SF.Alignment = StringAlignment.Center MakeRoundedRect(RoundRectValue, Me, Color.FromArgb(255, ButtonColor.R / 255 * 50, ButtonColor.G / 255 * 50, ButtonColor.B / 255 * 50)) End Sub Private Sub MakeRoundedRect(ByVal Rounded As Integer, ByVal Ct As Control, ByVal ButtonColor As Color) If Ct.BackgroundImage IsNot Nothing Then Ct.BackgroundImage.Dispose() Ct.BackgroundImage = New Bitmap(Ct.Width, Ct.Height) Dim WW, HH As Integer WW = Ct.Width - 1 HH = Ct.Height - 1 Using G As Graphics = Graphics.FromImage(Ct.BackgroundImage) G.SmoothingMode = Drawing2D.SmoothingMode.AntiAlias G.TextRenderingHint = Drawing.Text.TextRenderingHint.ClearTypeGridFit Using Gp As New Drawing2D.GraphicsPath Gp.AddArc(New Rectangle(0, 0, Rounded, Rounded), 180, 90) Gp.AddArc(New Rectangle(WW - Rounded, 0, Rounded, Rounded), -90, 90) Gp.AddArc(New Rectangle(WW - Rounded, HH - Rounded, Rounded, Rounded), 0, 90) Gp.AddArc(New Rectangle(0, HH - Rounded, Rounded, Rounded), 90, 90) Gp.AddLine(New Point(0, HH - Rounded), New Point(0, Rounded / 2)) Using Lg As New Drawing2D.LinearGradientBrush(New Point(0, 0), New Point(0, HH), ControlPaint.Dark(ButtonColor, 0.5), ButtonColor) G.FillPath(Lg, Gp) G.DrawPath(Pens.Black, Gp) End Using End Using WW = WW - 3 HH = HH - 3 Using Gp As New Drawing2D.GraphicsPath Gp.AddArc(New Rectangle(3, 3, Rounded, Rounded), 180, 90) Gp.AddArc(New Rectangle(WW - Rounded, 3, Rounded, Rounded), -90, 90) Gp.AddArc(New Rectangle(WW - Rounded, HH / 2 - Rounded - 1, Rounded, Rounded), 0, 90) Gp.AddArc(New Rectangle(3, HH / 2 - Rounded - 1, Rounded, Rounded), 90, 90) Using Lg As New Drawing2D.LinearGradientBrush(New Point(0, 0), New Point(0, HH / 2), Color.FromArgb(220, 255, 255, 255), Color.FromArgb(50, 255, 255, 255)) G.FillPath(Lg, Gp) End Using End Using Using Gp As New Drawing2D.GraphicsPath Gp.AddEllipse(New Rectangle(3, HH / 2 + 10, WW, HH / 2)) Using Lg As New Drawing2D.PathGradientBrush(Gp) Lg.CenterColor = Color.FromArgb(150, 255, 255, 255) Lg.SurroundColors = New Color() {Color.Transparent} Gp.FillMode = Drawing2D.FillMode.Winding G.FillPath(Lg, Gp) End Using End Using Try If _Text.Length 0 Then G.DrawString(_Text, Me.Font, New SolidBrush(TextColor), New Rectangle(0, 0, Me.Width, Me.Height), SF) Catch End Try End Using End Sub Private Sub DSButton_MouseClick(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles Me.MouseClick End Sub Private Sub DSButton_MouseDown(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles Me.MouseDown If e.Button = MouseButtons.Left Then MakeRoundedRect(RoundRectValue, Me, Color.Black) End If End Sub Private Sub DSButton_MouseEnter(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.MouseEnter If DesignMode = False Then IsMouseEnter = True Timer1.Enabled = True End If End Sub Private Sub DSButton_MouseLeave(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.MouseLeave If DesignMode = False Then IsMouseEnter = False Timer1.Enabled = True End If End Sub Private Sub DSButton_MouseUp(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles Me.MouseUp MakeRoundedRect(RoundRectValue, Me, _ButtonColor) End Sub Private Sub DSButton_SizeChanged(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.SizeChanged If Me.IsHandleCreated Then MakeRoundedRect(RoundRectValue, Me, ButtonColor) End If End Sub Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick Select Case IsMouseEnter Case True If IsShowAnimate = True Then nIndex = IIf(nIndex + 30 >= 225, 255, nIndex + 30) If nIndex >= 255 Then Timer1.Enabled = False Else nIndex = 255 Timer1.Enabled = False End If Case False nIndex = IIf(nIndex - 20 <= 50, 50, nIndex - 20) If nIndex <= 50 Then Timer1.Enabled = False End Select Try MakeRoundedRect(RoundRectValue, Me, Color.FromArgb(255, ButtonColor.R / 255 * nIndex, ButtonColor.G / 255 * nIndex, ButtonColor.B / 255 * nIndex)) Catch End Try End Sub End Class
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值