void FontScoreDC::draw_poly_bezier(Point start, Point ctrl1, Point ctrl2, Point end, const Color& clr)
{
HBRUSH hBrush ;
HBRUSH oldBrush ;
POINT pt[8] ;
hBrush = CreateSolidBrush(RGB(clr.r_, clr.g_, clr.b_)) ;
oldBrush = (HBRUSH)SelectObject(m_hDC, hBrush) ;
BeginPath(m_hDC) ;
pt[0].x = start.x_ ;
pt[0].y = start.y_ ;
pt[1].x = ctrl1.x_ ;
pt[1].y = ctrl1.y_ ;
pt[2].x = ctrl2.x_ ;
pt[2].y = ctrl2.y_ ;
pt[3].x = end.x_ ;
pt[3].y = end.y_ ;
pt[4].x = end.x_ ;
pt[4].y = end.y_ ;
pt[5].x = ctrl2.x_ ;
pt[5].y = ctrl2.y_ + 2 ;
pt[6].x = ctrl1.x_ ;
pt[6].y = ctrl1.y_ + 2 ;
pt[7].x = start.x_ ;
pt[7].y = start.y_ ;
PolyBezier(m_hDC, pt, 4) ;
PolyBezier(m_hDC, pt+4, 4) ;
EndPath(m_hDC) ;
FillPath(m_hDC) ;
SelectObject(m_hDC, oldBrush) ;
DeleteObject(hBrush) ;
}