opencv-相机标定步骤、评估标定误差以及标定之后图像坐标到世界坐标的转换

前一段时间,研究了下相机标定。关于opencv相机标定,包括标定完后,世界坐标到 图像坐标的转换,以评估图像的标定误差,这些网上有很多资源和源代码。

可是,相机标定完之后,我们想要的是,知道了图像坐标,想要得到它的世界坐标,或者我们已知图像上两个点之间的像素距离,现在我们想知道两个点之间的实际距离。

楼主在网上搜了很多资源,问了很多人,都没有相关的代码,可以得到这样的结论:opencv没有提供现成的函数,满足从图像坐标到世界坐标的转换。

所以,我们最想要的这一步,是需要自己写的。(如果我理解的不对,希望看到这篇博文的人,能够批评指正)

相机标定的主要思路为:

一、获取十几张不同角度拍摄的图片,角点检测,得到每个角点的坐标;

二、分别定义十几张照片中,世界坐标系下的角点坐标,一般x、y为等间距,z为0 ;

三、开始标定,主要函数为calibrateCamera;

四、得到了相机内参和畸变系数,这是标定完后相机的属性,还会得到外参,外参代表着每张图片所在的平面;

五、opencv提供了世界坐标到图像坐标的转换函数,主要用来评估标定的误差;

六、我们最想要的,根据图像坐标到世界坐标的转换,本质上就是矩阵的运算,需要自己写;




下面贴出代码,开发环境opencv2.4.9+vs2013

#include "opencv2/core/core.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/calib3d/calib3d.hpp"
#include "opencv2/highgui/highgui.hpp"
#include <iostream>
#include <fstream>

using namespace std;
using namespace cv;

const int imageWidth = 1600;                             //摄像头的分辨率  
const int imageHeight = 1200;
const int boardWidth = 39;                               //横向的角点数目  
const int boardHeight = 39;                              //纵向的角点数据  
const int boardCorner = boardWidth * boardHeight;       //总的角点数据  
const int frameNumber =7;                             //相机标定时需要采用的图像帧数  
const int squareSize = 10;                              //标定板黑白格子的大小 单位mm  
const Size boardSize = Size(boardWidth, boardHeight);   //  

Mat intrinsic;                                          //相机内参数  
Mat distortion_coeff;                                   //相机畸变参数  
vector<Mat> rvecs;                                        //旋转向量  
vector<Mat> tvecs;                                        //平移向量  
vector<vector<Point2f>> corners;                        //各个图像找到的角点的集合 和objRealPoint 一一对应  
vector<vector<Point3f>> objRealPoint;                   //各副图像的角点的实际物理坐标集合  


vector<Point2f> corner;                                   //某一副图像找到的角点  

Mat rgbImage, grayImage;

/*计算标定板上模块的实际物理坐标*/
void calRealPoint(vector<vector<Point3f>>& obj, int boardwidth, int boardheight, int imgNumber, int squaresize)
{
	//  Mat imgpoint(boardheight, boardwidth, CV_32FC3,Scalar(0,0,0));  
	vector<Point3f> imgpoint;
	for (int rowIndex = 0; rowIndex < boardheight; rowIndex++)
	{
		for (int colIndex = 0; colIndex < boardwidth; colIndex++)
		{
			//  imgpoint.at<Vec3f>(rowIndex, colIndex) = Vec3f(rowIndex * squaresize, colIndex*squaresize, 0);  
			imgpoint.push_back(Point3f(colIndex * squaresize, rowIndex * squaresize, 0));
		}
	}
	for (int imgIndex = 0; imgIndex < imgNumber; imgIndex++)
	{
		obj.push_back(imgpoint);
	}
}

/*设置相机的初始参数 也可以不估计*/

void CalibrationEvaluate(void)//标定结束后进行评价
{
	double err=0;
	double total_err=0;
	//calibrateCamera(objRealPoint, corners, Size(imageWidth, imageHeight), intrinsic, distortion_coeff, rvecs, tvecs, 0);
	cout << "每幅图像的定标误差:" << endl;
	for (int i = 0; i < corners.size(); i++)
	{
		vector<Point2f> image_points2;
		vector<Point3f> tempPointSet = objRealPoint[i];
		projectPoints(tempPointSet, rvecs[i], tvecs[i], intrinsic, distortion_coeff, image_points2);




		vector<Point2f> tempImagePoint = corners[i];
		Mat tempImagePointMat = Mat(1, tempImagePoint.size(), CV_32FC2);
		Mat image_points2Mat = Mat(1, image_points2.size(), CV_32FC2);
		for (int j = 0; j < tempImagePoint.size(); j++)
		{
			image_points2Mat.at<Vec2f>(0, j) = Vec2f(image_points2[j].x, image_points2[j].y);
			tempImagePointMat.at<Vec2f>(0, j) = Vec2f(tempImagePoint[j].x, tempImagePoint[j].y);
		}
		err = norm(image_points2Mat, tempImagePointMat, NORM_L2);
		total_err = err + total_err;
		cout << "第" << i + 1 << "幅图像的平均误差:" << err << "像素" << endl;
	}
	cout << "总体平均误差:" << total_err / (corners.size() + 1) << "像素" << endl;
}

void guessCameraParam(void)
{
	/*分配内存*/
	intrinsic.create(3, 3, CV_64FC1);
	distortion_coeff.create(5, 1, CV_64FC1);

	/*
	fx 0 cx
	0 fy cy
	0 0  1
	*/
	intrinsic.at<double>(0, 0) = 256.8093262;   //fx         
	intrinsic.at<double>(0, 2) = 160.2826538;   //cx  
	intrinsic.at<double>(1, 1) = 254.7511139;   //fy  
	intrinsic.at<double>(1, 2) = 127.6264572;   //cy  

	intrinsic.at<double>(0, 1) = 0;
	intrinsic.at<double>(1, 0) = 0;
	intrinsic.at<double>(2, 0) = 0;
	intrinsic.at<double>(2, 1) = 0;
	intrinsic.at<double>(2, 2) = 1;

	/*
	k1 k2 p1 p2 p3
	*/
	distortion_coeff.at<double>(0, 0) = -0.193740;  //k1  
	distortion_coeff.at<double>(1, 0) = -0.378588;  //k2  
	distortion_coeff.at<double>(2, 0) = 0.028980;   //p1  
	distortion_coeff.at<double>(3, 0) = 0.008136;   //p2  
	distortion_coeff.at<double>(4, 0) = 0;          //p3  
}

void outputCameraParam(void)
{
	/*保存数据*/
	//cvSave("cameraMatrix.xml", &intrinsic);  
	//cvSave("cameraDistoration.xml", &distortion_coeff);  
	//cvSave("rotatoVector.xml", &rvecs);  
	//cvSave("translationVector.xml", &tvecs);  
	/*输出数据*/
	cout << "fx :" << intrinsic.at<double>(0, 0) << endl << "fy :" << intrinsic.at<double>(1, 1) << endl;
	cout << "cx :" << intrinsic.at<double>(0, 2) << endl << "cy :" << intrinsic.at<double>(1, 2) << endl;

	cout << "k1 :" << distortion_coeff.at<double>(0, 0) << endl;
	cout << "k2 :" << distortion_coeff.at<double>(1, 0) << endl;
	cout << "p1 :" << distortion_coeff.at<double>(2, 0) << endl;
	cout << "p2 :" << distortion_coeff.at<double>(3, 0) << endl;
	cout << "p3 :" << distortion_coeff.at<double>(4, 0) << endl;
}

//int _tmain(int argc, _TCHAR* argv[])
int main()
{
	Mat img;
	int goodFrameCount = 0;
	namedWindow("chessboard");
	cout << "按Q退出 ..." << endl;
	while (goodFrameCount < frameNumber)
	{
		
		char filename[100];
		sprintf_s(filename, "chao%d.bmp", goodFrameCount);
		//sprintf_s(filename, "chess%d.jpg", goodFrameCount);
		goodFrameCount++;
		
		rgbImage = imread(filename, 1);
		cvtColor(rgbImage, grayImage, CV_BGR2GRAY);
		imshow("Camera", grayImage);

		bool isFind = findChessboardCorners(rgbImage, boardSize, corner, 0);
		//bool isFind = findChessboardCorners(rgbImage, boardSize, corner, CV_CALIB_CB_NORMALIZE_IMAGE);
		if (isFind == true) //所有角点都被找到 说明这幅图像是可行的  
		{
			/*
			Size(5,5) 搜索窗口的一半大小
			Size(-1,-1) 死区的一半尺寸
			TermCriteria(CV_TERMCRIT_EPS | CV_TERMCRIT_ITER, 20, 0.1)迭代终止条件
			*/
			cornerSubPix(grayImage, corner, Size(5, 5), Size(-1, -1), TermCriteria(CV_TERMCRIT_EPS | CV_TERMCRIT_ITER, 20, 0.1));
			drawChessboardCorners(rgbImage, boardSize, corner, isFind);
			imshow("chessboard", rgbImage);
			corners.push_back(corner);
			//string filename = "res\\image\\calibration";  
			//filename += goodFrameCount + ".jpg";  
			//cvSaveImage(filename.c_str(), &IplImage(rgbImage));       //把合格的图片保存起来  

			cout << "The image is good" << endl;
		}
		else
		{
			cout << "The image is bad please try again" << endl;
		}
		//  cout << "Press any key to continue..." << endl;  
		//  waitKey(0);  

		if (waitKey(10) == 'q')
		{
			break;
		}
		//  imshow("chessboard", rgbImage);  
	}

	/*
	图像采集完毕 接下来开始摄像头的校正
	calibrateCamera()
	输入参数 objectPoints  角点的实际物理坐标
	imagePoints   角点的图像坐标
	imageSize     图像的大小
	输出参数
	cameraMatrix  相机的内参矩阵
	distCoeffs    相机的畸变参数
	rvecs         旋转矢量(外参数)
	tvecs         平移矢量(外参数)
	*/

	/*设置实际初始参数 根据calibrateCamera来 如果flag = 0 也可以不进行设置*/
	guessCameraParam();
	cout << "guess successful" << endl;
	/*计算实际的校正点的三维坐标*/
	calRealPoint(objRealPoint, boardWidth, boardHeight, frameNumber, squareSize);
	cout << "cal real successful" << endl;
	/*标定摄像头*/
	calibrateCamera(objRealPoint, corners, Size(imageWidth, imageHeight), intrinsic, distortion_coeff, rvecs, tvecs, 0);
	cout << "calibration successful" << endl;
	/*保存并输出参数*/
	outputCameraParam();
	CalibrationEvaluate();
	cout << "out successful" << endl;

	/*显示畸变校正效果*/
	Mat cImage;
	undistort(rgbImage, cImage, intrinsic, distortion_coeff);
	imshow("Corret Image", cImage);
	cout << "Correct Image" << endl;
	cout << "Wait for Key" << endl;

	waitKey(0);
	system("pause");
	return 0;
}


以上只贴出了部分代码,完整的C++代码,可到 Hust平凡之路相机标定工程 下载。





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