利用FOR循环画圆并随鼠标上下移动
var circles:Array;
function MouseToy() {
var a:Number;
var b:Number;
circles=[];
for (var i:int = 0; i<30; i++) {
a = 20*(1 + i / 2);
b = 20*(0.5 + i /4);
var c:Sprite=makeCircle(a,b);
c.x=stage.stageWidth/2-a/2;
c.y=stage.stageHeight/2-b/2;
//c.scaleX=1+i/2;
//c.scaleY=0.5+i/4;
addChild(c);
circles.push(c);
}
addEventListener(Event.ENTER_FRAME, onLoop);
}
function onLoop(evt:Event):void {
circles[0].y += (mouseY - circles[0].y) / 4;
for (var i:int = 1; i<circles.length; i++) {
var pre:Sprite=circles[i-1];
circles[i].y += (pre.y - circles[i].y) / 4;
}
}
function makeCircle(a:Number,b:Number):Sprite {
var s:Sprite = new Sprite();
with (s.graphics) {
lineStyle(1.5,Math.random ()*0xffffff);
drawEllipse(0,0,a,b);
//s.filters=[new GlowFilter(0xff0000,1,4,4,100,50,true)];
}
return s;
}
MouseToy();