function OnGUI () {
if(GUILayout.Button("创建立方体",GUILayout.Height(50))){
var objCube=GameObject.CreatePrimitive(PrimitiveType.Sphere);//类型
objCube.AddComponent(Rigidbody);
objCube.name="Cude";
objCube.renderer.material.color=Color.blue;//颜色
objCube.transform.position=new Vector3(0.0f,10.0f,0.0f);
}
}
if(GUILayout.Button("创建立方体",GUILayout.Height(50))){
var objCube=GameObject.CreatePrimitive(PrimitiveType.Sphere);//类型
objCube.AddComponent(Rigidbody);
objCube.name="Cude";
objCube.renderer.material.color=Color.blue;//颜色
objCube.transform.position=new Vector3(0.0f,10.0f,0.0f);
}
}