using UnityEditor;
using System.IO;
using System.Text;
using System.Text.RegularExpressions;
using UnityEngine;
public class FindStringsInScripts : EditorWindow
{
[MenuItem("Tools/导出Script里面的文本内容")]
private static void ScanScripts()
{
StringBuilder csvOutput = new StringBuilder();
csvOutput.AppendLine("Script名称,文字内容,文字内容所在行号"); // CSV表头
string[] scriptGUIDs = AssetDatabase.FindAssets("t:Script"