win32窗口程序的详细注释

// win32project.cpp : Defines the entry point for the application.
//

#include "stdafx.h"
#include "win32project.h"

#define MAX_LOADSTRING 100

// Global Variables:
HINSTANCE hInst;								// current instance
TCHAR szTitle[MAX_LOADSTRING];					// The title bar text
TCHAR szWindowClass[MAX_LOADSTRING];			// the main window class name

// Forward declarations of functions included in this code module:
ATOM				MyRegisterClass(HINSTANCE hInstance);
BOOL				InitInstance(HINSTANCE, int);
LRESULT CALLBACK	WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK	About(HWND, UINT, WPARAM, LPARAM);

int APIENTRY _tWinMain(HINSTANCE hInstance,//当前实例句柄
                     HINSTANCE hPrevInstance,//NULL,为了兼容
                     LPTSTR    lpCmdLine,//该字符串包含传递给应用程序的命令行参数
                     int       nCmdShow)//指定程序的窗口应该如何显示
{
	UNREFERENCED_PARAMETER(hPrevInstance);
	UNREFERENCED_PARAMETER(lpCmdLine);

 	// TODO: Place code here.
	MSG msg;
	HACCEL hAccelTable;

	// Initialize global strings
	LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);	//将szTitle赋值为字符串IDS_APP_TITLE
	LoadString(hInstance, IDC_WIN32PROJECT, szWindowClass, MAX_LOADSTRING);	//将szWindowClass赋值为字符串IDC_WIN32PROJECT
	MyRegisterClass(hInstance);

	// Perform application initialization:
	if (!InitInstance (hInstance, nCmdShow))
	{
		return FALSE;
	}

	hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_WIN32PROJECT));

	// Main message loop:
	while (GetMessage(&msg, NULL, 0, 0))	//编写消息循环代码
	{
		if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
		{
			TranslateMessage(&msg);	//请求Windows为那些与键盘有关的消息做一些转换工作
			DispatchMessage(&msg);	//请求Windows分派消息到窗口过程,由窗口过程函数对消息进行处理
		}
	}

	return (int) msg.wParam;
}



//
//  FUNCTION: MyRegisterClass()
//
//  PURPOSE: Registers the window class.
//
//  COMMENTS:
//
//    This function and its usage are only necessary if you want this code
//    to be compatible with Win32 systems prior to the 'RegisterClassEx'
//    function that was added to Windows 95. It is important to call this function
//    so that the application will get 'well formed' small icons associated
//    with it.
//
ATOM MyRegisterClass(HINSTANCE hInstance)	//设计窗口类
{
	WNDCLASSEX wcex;	//创建WNDCLASSEX类型的对象

	wcex.cbSize = sizeof(WNDCLASSEX);

	wcex.style			= CS_HREDRAW | CS_VREDRAW;	//设置窗口的样式
	wcex.lpfnWndProc	= WndProc;					//回调函数
	wcex.cbClsExtra		= 0;						//可以请求额外空间,一般不需要
	wcex.cbWndExtra		= 0;
	wcex.hInstance		= hInstance;				//指定当前应用程序的实例句柄
	wcex.hIcon			= LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WIN32PROJECT));//指定窗口类的图标句柄
	wcex.hCursor		= LoadCursor(NULL, IDC_ARROW);	//指定窗口类的光标句柄
	wcex.hbrBackground	= (HBRUSH)(COLOR_WINDOW+1);		//指定窗口类的背景画刷句柄
	//wcex.hbrBackground = static_cast<HBRUSH>(GetStockObject(BLACK_BRUSH));	//BLACK_BRUSH,DKGRAY_BRUSH, GRAY_BRUSH
	wcex.lpszMenuName	= MAKEINTRESOURCE(IDC_WIN32PROJECT);//lpszMenuName是一个以空终止的字符串,指定菜单资源的名字。
															//如果该窗口没有菜单,则应该将其设为0.
	wcex.lpszClassName	= szWindowClass;					//指定窗口类的名字
	wcex.hIconSm		= LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));	//标识某个窗口最小化时显示的图标

	return RegisterClassEx(&wcex);//调用RegisterClassEx()函数向系统注册窗口类
}

//
//   FUNCTION: InitInstance(HINSTANCE, int)
//
//   PURPOSE: Saves instance handle and creates main window
//
//   COMMENTS:
//
//        In this function, we save the instance handle in a global variable and
//        create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
   HWND hWnd;

   hInst = hInstance; // Store instance handle in our global variable
   //创建窗口
   hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
      CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);

   if (!hWnd)
   {
      return FALSE;
   }

   ShowWindow(hWnd, nCmdShow);	//初始化窗口
   UpdateWindow(hWnd);	//通知Windows应用程序重绘客户区

   return TRUE;
}

//
//  FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
//  PURPOSE:  Processes messages for the main window.
//
//  WM_COMMAND	- process the application menu
//  WM_PAINT	- Paint the main window
//  WM_DESTROY	- post a quit message and return
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)	//窗口过程函数
{
	int wmId, wmEvent;
	PAINTSTRUCT ps;
	HDC hdc;

	switch (message)
	{
	case WM_COMMAND:
		wmId    = LOWORD(wParam);
		wmEvent = HIWORD(wParam);
		// Parse the menu selections:
		switch (wmId)
		{
		case IDM_ABOUT:
			DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
			break;
		case IDM_EXIT:
			DestroyWindow(hWnd);
			break;
		default:
			return DefWindowProc(hWnd, message, wParam, lParam);
		}
		break;
	case WM_PAINT:
		hdc = BeginPaint(hWnd, &ps);
		// TODO: Add any drawing code here...
		TextOut(hdc,100,100,L"Visual C++ 2010",sizeof("Visual C++ 2010")-1);
		EndPaint(hWnd, &ps);
		break;
	case WM_DESTROY:
		PostQuitMessage(0);
		break;
	case WM_LBUTTONDOWN:
		MessageBox(hWnd, TEXT("单击鼠标左键"),TEXT("提示"),0);
		break;
	default:
		return DefWindowProc(hWnd, message, wParam, lParam);
	}
	return 0;
}

// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
	UNREFERENCED_PARAMETER(lParam);
	switch (message)
	{
	case WM_INITDIALOG:
		return (INT_PTR)TRUE;

	case WM_COMMAND:
		if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
		{
			EndDialog(hDlg, LOWORD(wParam));
			return (INT_PTR)TRUE;
		}
		break;
	}
	return (INT_PTR)FALSE;
}
启动VS2010,选择Visual C++,选择Win32,选择Win32项目,选择Windows应用程序,会生成一个完整的Windows应用程序。不需要添加任何代码,现在就可以编译并运行该程序。在该程序中,并没有手动编写任何代码,Win32应用程序向导就生成了一个具有菜单栏的窗口。
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