TypewriterEffect ugui 文字 逐字显示

本文介绍了一个Unity3D脚本TypewriterEffect,该脚本用于实现UGUI文字随着游戏时间逐字显示的效果。通过设置字符每秒显示的数量(charsPerSecond),可以调整文字显示的速度。脚本包含UnityEvent事件,可用于在文字显示完成后触发其他操作。在Start()方法中,初始化文字为空,并在Update()方法中更新文字显示。当文字全部显示完毕,会调用OnFinish()方法并触发myEvent事件。
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using System;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Events;

/// <summary>
/// 此脚本是能够将文本字符串随着时间打字或褪色显示。
/// </summary>

[RequireComponent(typeof(Text))]
[AddComponentMenu("Typewriter Effect")]
public class TypewriterEffect : MonoBehaviour
{
    public UnityEvent myEvent;
    public int charsPerSecond = 0;
    // public AudioClip mAudioClip;             // 打字的声音,不是没打一个字播放一下,开始的时候播放结束就停止播放
    private bool isActive = false;

    private float timer;
    private string words;
    private Text mText;

    void Start()
    {
        if (myEvent == null)
            myEvent = new UnityEvent();

        words = GetComponent<Text>().text;
        GetComponent<Text>().text = string.Empty;
        timer = 0;
        isActive = true;
        charsPerSecond = Mathf.Max(1, charsPerSecond);
        mText = GetComponent<Text>();
    }

    void Reload
Unity3D UGUI 专用文字特效插件 Text Effects 1.15 UI Text Effects are a set of effects for the standard Unity UI (uGUI) Text. - All script and shader sources included! - Extremely easy to use - just choose the effect from the component menu, and it's applied. - Add fancy titles, custom text appearance, mix multiple effects. - Rich Text support. - Mobile platform support. 12 extremely valuable effects: - Better Outline: a more continuous outline than the standard one. - Gradient Color: global/local, vertical/horizontal, override/additive/multiply. - Depth Effect: add thickness to text. - Soft Shadow: blurry shadow. - Outer Bevel: add outer lit and shaded edges. - Skew Effect: add horizontal+vertical transformations and perspective. - Curve Effect: bend or distort text vertically. - Character Spacing: increase or decrease the distance between individual characters. - Limit Visible Characters: hide characters, make a typewriter. - Overlay Texture: add an image overlay, local/global, override/additive/multiply. - Inner Bevel: add lit and shaded edges inside the characters, override/additive/multiply (only "override" on SM2 level GPUs). - Inner Outline: add outline inside the characters, override/additive/multiply. - With this package, you can finally echo effects from Photoshop or Word, while still using the standard Unity UI Text. - Suggestions for new effects are very welcome. The newly made effects will be added to the package. 仅供学习交流使用,如有侵权请告知删除。
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