初次接触kinect简单的实现了一些手势的捕捉和识别功能菜鸟一个
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class UseKinectManager : MonoBehaviour {
public RawImage kinectImg;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
bool isInit = KinectManager.Instance.IsInitialized(); //检测设备可用
if (isInit) {
//设备准备好了 可以读取了
if(kinectImg.texture == null)
{
Texture2D kinectPic = KinectManager