AndroidManifest.xml配置:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.fltv.two.sby" xmlns:tools="http://schemas.android.com/tools" android:installLocation="preferExternal">
<supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" android:anyDensity="true" />
<application android:theme="@style/UnityThemeSelector" android:icon="@mipmap/app_icon" android:label="@string/app_name" android:isGame="true" android:banner="@drawable/app_banner">
<activity android:label="@string/app_name" android:screenOrientation="landscape" android:launchMode="singleTask" android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale|layoutDirection|density" android:hardwareAccelerated="false" android:name="com.fltv.two.sby.UnityPlayerActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
<category android:name="android.intent.category.LEANBACK_LAUNCHER" />
</intent-filter>
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
//以下 此处为全面屏适配添加内容
<meta-data android:name="android.max_aspect" android:value="2.4" />
<meta-data android:name="unityplayer.SkipPermissionsDialog" android:value="true" />
//以上 此处为全面屏适配添加内容
</activity>
<meta-data android:name="unity.build-id" android:value="a1ec9d52-557f-4b39-a92e-d4cb433a6e97" />
<meta-data android:name="unity.splash-mode" android:value="2" />
<meta-data android:name="unity.splash-enable" android:value="True" />
</application>
<uses-feature android:glEsVersion="0x00020000" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-feature android:name="android.hardware.sensor.accelerometer" android:required="false" />
<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
<uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="false" />
<uses-feature android:name="android.hardware.touchscreen.multitouch.distinct" android:required="false" />
</manifest>
UnityPlayerActivity .java修改:
// Setup activity layout
@Override protected void onCreate(Bundle savedInstanceState)
{
requestWindowFeature(Window.FEATURE_NO_TITLE);
super.onCreate(savedInstanceState);
getWindow().setFormat(PixelFormat.RGBX_8888); // <--- This makes xperia play happy
if (android.os.Build.VERSION.SDK_INT >= Build.VERSION_CODES.P)
{
try
{
Window window = getWindow();
//设置页面全屏显示
WindowManager.LayoutParams lppage = window.getAttributes();
lppage.layoutInDisplayCutoutMode = WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES;
//设置页面延伸到刘海区显示
window.setAttributes(lppage);
}
catch (Exception e)
{
Log.e("activity", "not support layoutInDisplayCutoutMode!");
}
}
else
{
Log.w("activity", "not support layoutInDisplayCutoutMode!");
}
mUnityPlayer = new UnityPlayer(this);
setContentView(mUnityPlayer);
mUnityPlayer.requestFocus();
}