void CCEGLViewProtocol::handleTouchesMove(int num, int ids[], float xs[], float ys[])
{
CCSet set;
for (int i = 0; i < num; ++i)
{
int id = ids[i];
float x = xs[i];
float y = ys[i];
CCInteger* pIndex = (CCInteger*)s_TouchesIntergerDict.objectForKey(id);
if (pIndex == NULL) {
CCLOG("if the index doesn't exist, it is an error");
continue;
}
CCLOGINFO("Moving touches with id: %d, x=%f, y=%f", id, x, y);
CCTouch* pTouch = s_pTouches[pIndex->getValue()];
if (pTouch)
{
pTouch->setTouchInfo(pIndex->getValue(), (x - m_obViewPortRect.origin.x) / m_fScaleX,
(y - m_obViewPortRect.origin.y) / m_fScaleY);
set.addObject(pTouch);
}
else
{
// It is error, should return.
CCLOG("Moving touches with id: %d error", id);
return;
}
}
if (set.count() == 0)
{
CCLOG("touchesMoved: count = 0");
return;
}
m_pDelegate->touchesMoved(&set, NULL);
}
- pTouch->setTouchInfo(pIndex->getValue(), (x - m_obViewPortRect.origin.x) / m_fScaleX,
- (y - m_obViewPortRect.origin.y) / m_fScaleY);