BiCubic插值原理:
构造BiCubic函数:
其中,a取-0.5.
[source: http://en.wikipedia.org/wiki/Bicubic_interpolation]
BiCubic函数具有如下形状:
[source: R. Keys, (1981). "Cubic convolution interpolation for digital image processing". IEEE Transactions on Signal Processing, Acoustics, Speech, and Signal Processing 29 (6): 1153–1160.]
对待插值的像素点(x,y)(x和y可以为浮点数),取其附近的4x4邻域点(xi,yj), i,j = 0,1,2,3。按如下公式进行插值计算:
实现代码:
#include "opencv2/imgproc/imgproc.hpp"
#include "opencv2/highgui/highgui.hpp"
#include <iostream>
#include <cmath>
#include <fstream>
using namespace cv;
using namespace std;
#define PI 3.14159265
float BiCubicPoly(float x);
void MyScaleBiCubicInter(Mat& src, Mat& dst, float TransMat[3][3]);
/**
* @function main
*/
int main( int argc, char** argv )
{
// load image
char* imageName = "images/Lenna_256.png";
Mat image;
image = imread(imageName,1);
if(!image.data)
{
cout << "No