《C#设计模式》==>建造者模式

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace DesignPattern
{
    //建造者模式
    internal class BuilderPattern
    {
        private void main()
        {
            Builder builder = new ConcreteBuilder1();
            Director director = new Director();
            director.logEvent += Log;
                
            director.SetBuilder(builder);
            Product product = director.Construct();

        }

        private void Log(string msg) { 
        
        }
    }

    public delegate void DelegateLogger(string msg);

    class Director
    {
        Builder builder;
        //Director(Builder builder)
        //{
        //    this.builder = builder;
        //}

        public void SetBuilder(Builder builder)
        {
            this.builder = builder;
        }
        public event DelegateLogger logEvent;
        public Product Construct()
        {
            builder.BuildPartA();
            builder.BuildPartB();
            builder.BuildPartC();
            string aaa = "232";
            logEvent(aaa);
            return builder.GetResult();
        }

    }

    /// <summary>
    /// 产品
    /// </summary>
    class Product
    {
        public string PartA { get; set; }
        public string PartB { get; set; }
        public string PartC { get; set; }
    }
    /// <summary>
    /// 抽象建造者
    /// </summary>
    abstract class Builder
    {
        protected Product product = new Product();

        public abstract void BuildPartA();
        public abstract void BuildPartB();
        public abstract void BuildPartC();

        public Product GetResult()
        {
            return product;
        }
    }
    /// <summary>
    /// 具体建造者
    /// </summary>
    class ConcreteBuilder1 : Builder
    {
        public override void BuildPartA()
        {
            product.PartA = "A1";
        }

        public override void BuildPartB()
        {
            product.PartB = "B1";
        }

        public override void BuildPartC()
        {
            product.PartC = "C1";
        }
    }
}

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