游戏基础013---处理键盘消息

代码地址:http://download.csdn.net/detail/liu_liu213/4027069

/************************************************************************/
/* 

*/
/************************************************************************//
#include "stdafx.h"

//全局变量声明
HINSTANCE hInst;
HBITMAP girl[4],bg;//girl[4]四个方向贴图
HDC		hdc,mdc,bufdc;
HWND	hWnd;
DWORD	tPre,tNow;
int		num,dir,x,y; //xy为人物贴图坐标,num为连续图中的小图编号


//全局函数
void MyPaint(HDC);
ATOM				MyRegisterClass(HINSTANCE hInstance);
BOOL				InitInstance(HINSTANCE, int);
LRESULT CALLBACK	WndProc(HWND, UINT, WPARAM, LPARAM);

//****程序入口**************************************
int APIENTRY WinMain(HINSTANCE hInstance,
                     HINSTANCE hPrevInstance,
                     LPSTR     lpCmdLine,
                     int       nCmdShow)
{
	MSG msg;

	MyRegisterClass(hInstance);

	//运行初始化函数
	if (!InitInstance (hInstance, nCmdShow)) 
	{
		return FALSE;
	}

	//游戏循环
	while (msg.message != WM_QUIT) 
	{
		if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
		{
			TranslateMessage(&msg);
			DispatchMessage(&msg);
		}
		else
		{
			tNow = GetTickCount();
			if (tNow-tPre >= 40)
			{
				MyPaint(hdc);
			}
		}

	}

	return msg.wParam;
}

//****定义及注册窗口类别函数*************************
ATOM MyRegisterClass(HINSTANCE hInstance)
{
	WNDCLASSEX wcex;

	wcex.cbSize = sizeof(WNDCLASSEX); 
	wcex.style			= CS_HREDRAW | CS_VREDRAW;
	wcex.lpfnWndProc	= (WNDPROC)WndProc;
	wcex.cbClsExtra		= 0;
	wcex.cbWndExtra		= 0;
	wcex.hInstance		= hInstance;
	wcex.hIcon			= NULL;
	wcex.hCursor		= NULL;
	wcex.hCursor		= LoadCursor(NULL, IDC_ARROW);
	wcex.hbrBackground	= (HBRUSH)(COLOR_WINDOW+1);
	wcex.lpszMenuName	= NULL;
	wcex.lpszClassName	= "canvas";  //类别名称
	wcex.hIconSm		= NULL;

	return RegisterClassEx(&wcex);
}

//****初始化*************************************
// 1.存储instance handle与全局变量中
// 2.建立并显示主窗口
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
	HBITMAP bmp;
	hInst = hInstance;

	hInst = hInstance;

	hWnd = CreateWindow("canvas", "绘图窗口" , WS_OVERLAPPEDWINDOW,
		CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);

	if (!hWnd)
	{
		return FALSE;
	}

	MoveWindow(hWnd,10,10,600,450,true);
	ShowWindow(hWnd, nCmdShow);
	UpdateWindow(hWnd);

	hdc = GetDC(hWnd);
	mdc = CreateCompatibleDC(hdc);
	bufdc = CreateCompatibleDC(hdc);

	bmp = CreateCompatibleBitmap(hdc,640,480);
	SelectObject(mdc,bmp);

	x = 300;
	y = 250;
	dir = 0;
	num = 0;

	girl[0] = (HBITMAP)LoadImage(NULL,"girl0.bmp",IMAGE_BITMAP,440,148,LR_LOADFROMFILE);
	girl[1] = (HBITMAP)LoadImage(NULL,"girl1.bmp",IMAGE_BITMAP,424,154,LR_LOADFROMFILE);
	girl[2] = (HBITMAP)LoadImage(NULL,"girl2.bmp",IMAGE_BITMAP,480,148,LR_LOADFROMFILE);
	girl[3] = (HBITMAP)LoadImage(NULL,"girl3.bmp",IMAGE_BITMAP,480,148,LR_LOADFROMFILE);
	bg = (HBITMAP)LoadImage(NULL,"bg.bmp",IMAGE_BITMAP,640,480,LR_LOADFROMFILE);

	MyPaint(hdc);

	return TRUE;
}

/************************************************************************/
/*
人物贴图坐标修正及窗口贴图
*/
/************************************************************************/
void MyPaint(HDC hdc)
{
	int w,h;

	SelectObject(bufdc,bg);
	BitBlt(mdc,0,0,640,480,bufdc,0,0,SRCCOPY);

	SelectObject(bufdc,girl[dir]);
	switch(dir)
	{
	case 0:
		w = 55;
		h = 74;
		break;
	case 1:
		w = 53;
		h = 77;
		break;
	case 2:
		w = 60;
		h = 74;
		break;
	case 3:
		w = 60;
		h = 74;
		break;
	}
	BitBlt(mdc,x,y,w,h,bufdc,num*w,h,SRCAND);
	BitBlt(mdc,x,y,w,h,bufdc,num*w,0,SRCPAINT);

	BitBlt(hdc,0,0,640,480,mdc,0,0,SRCCOPY);

	tPre = GetTickCount();         //记录此次绘图时间

	num++;
	if(num == 8)
		num = 0;
}


//****回调函数***********************************
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
		switch (message)
		{
		case WM_KEYDOWN:			      
			switch (wParam) 
			{
			case VK_ESCAPE:           //按下【esc】
				PostQuitMessage( 0 );
				break;
			case VK_UP:				  //按下【↑】
				switch(dir)
				{
				case 0:	
					y -= 10;
					break;
				case 1:
					x -= 1;
					y -= 8;
					break;
				case 2:	
					x += 2;
					y -= 10;
					break;
				case 3:
					x += 2;
					y -= 10;
					break;
				}
				if(y < 0)
					y = 0;
				dir = 0;
				break;
			case VK_DOWN:			  //【↓】
				switch(dir)
				{
				case 0:
					x += 1;
					y += 8;
					break;
				case 1:
					y += 10;
					break;
				case 2:
					x += 3;
					y += 6;
					break;
				case 3:
					x += 3;
					y += 6;
					break;
				}

				if(y > 375)
					y = 375;
				dir = 1;
				break;
			case VK_LEFT:			  //【←】
				switch(dir)
				{
				case 0:
					x -= 12;
					break;
				case 1:
					x -= 13;
					y += 4;
					break;
				case 2:
					x -= 10;
					break;
				case 3:
					x -= 10;
					break;
				}
				if(x < 0)
					x = 0;
				dir = 2;
				break;
			case VK_RIGHT:			   //【→】
				switch(dir)
				{
				case 0:
					x += 8;
					break;
				case 1:
					x += 7;
					y += 4;
					break;
				case 2:
					x += 10;
					break;
				case 3:
					x += 10;
					break;
				}
				if(x > 575)
					x = 575;
				dir = 3;
				break;
			}
			break;
		case WM_DESTROY:			    	
			int i;

			DeleteDC(mdc);
			DeleteDC(bufdc);
			for(i=0;i<4;i++)
				DeleteObject(girl[i]);
			DeleteObject(bg);
			ReleaseDC(hWnd,hdc);

			PostQuitMessage(0);
			break;
		default:							
			return DefWindowProc(hWnd, message, wParam, lParam);
   }
   return 0;
}


 

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