#include "BackGround.h"
bool BackGround::init(){
if(!Node::init())
{
return false;
}
//添加背景图片
auto spbk=Sprite::create("img_bg_level_1.jpg");
spbk->setTag(10);
this->addChild(spbk);
auto spbk02=Sprite::create("img_bg_level_1.jpg");
this->addChild(spbk02);
spbk02->setTag(11