Android13 Surface unlockCanvasAndPost流程分析

Surface的unlockCanvasAndPost用于解锁并提交Surface上的画布内容,代码如下:

//frameworks/base/core/java/android/view/Surface.java
public class Surface implements Parcelable {
    public void unlockCanvasAndPost(Canvas canvas) {
        synchronized (mLock) {
            checkNotReleasedLocked();


            if (mHwuiContext != null) {
                mHwuiContext.unlockAndPost(canvas);
            } else {
                unlockSwCanvasAndPost(canvas);
            }
        }
    }
}

调用Surface的unlockSwCanvasAndPost方法:

//frameworks/base/core/java/android/view/Surface.java
public class Surface implements Parcelable {
    private void unlockSwCanvasAndPost(Canvas canvas) {
        if (canvas != mCanvas) {
            throw new IllegalArgumentException("canvas object must be the same instance that "
                    + "was previously returned by lockCanvas");
        }
        if (mNativeObject != mLockedObject) {
            Log.w(TAG, "WARNING: Surface's mNativeObject (0x" +
                    Long.toHexString(mNativeObject) + ") != mLockedObject (0x" +
                    Long.toHexString(mLockedObject) +")");
        }
        if (mLockedObject == 0) {
            throw new IllegalStateException("Surface was not locked");
        }
        try {
            nativeUnlockCanvasAndPost(mLockedObject, canvas);
        } finally {
            nativeRelease(mLockedObject);
            mLockedObject = 0;
        }
    }
}

调用nativeUnlockCanvasAndPost方法,nativeLockCanvas是一个Native方法在android_view_Surface.cpp中实现:

//frameworks/base/core/jni/android_view_Surface.cpp
static void nativeUnlockCanvasAndPost(JNIEnv* env, jclass clazz,
        jlong nativeObject, jobject canvasObj) {
    sp<Surface> surface(reinterpret_cast<Surface *>(nativeObject));
    if (!isSurfaceValid(surface)) {
        return;
    }


    // detach the canvas from the surface
    graphics::Canvas canvas(env, canvasObj);
    canvas.setBuffer(nullptr, ADATASPACE_UNKNOWN);


    // unlock surface
    status_t err = surface->unlockAndPost();
    if (err < 0) {
        jniThrowException(env, IllegalArgumentException, NULL);
    }
}

调用surface(Surface)的unlockAndPost方法:

//framework/native/libs/gui/Surface.cpp
class Surface : public ANativeObjectBase<ANativeWindow, Surface, RefBase> {
status_t Surface::unlockAndPost()
{
    if (mLockedBuffer == nullptr) {
        ALOGE("Surface::unlockAndPost failed, no locked buffer");
        return INVALID_OPERATION;
    }


    int fd = -1;
    status_t err = mLockedBuffer->unlockAsync(&fd);
    ALOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle);


    err = queueBuffer(mLockedBuffer.get(), fd);
    ALOGE_IF(err, "queueBuffer (handle=%p) failed (%s)",
            mLockedBuffer->handle, strerror(-err));


    mPostedBuffer = mLockedBuffer;
    mLockedBuffer = nullptr;
    return err;
}
}

Surface queueBuffer

调用Surface的queueBuffer方法,将图像数据放入Surface的缓冲区中:

Android13 Surface queueBuffer流程分析-CSDN博客

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值