Surface的unlockCanvasAndPost用于解锁并提交Surface上的画布内容,代码如下:
//frameworks/base/core/java/android/view/Surface.java
public class Surface implements Parcelable {
public void unlockCanvasAndPost(Canvas canvas) {
synchronized (mLock) {
checkNotReleasedLocked();
if (mHwuiContext != null) {
mHwuiContext.unlockAndPost(canvas);
} else {
unlockSwCanvasAndPost(canvas);
}
}
}
}
调用Surface的unlockSwCanvasAndPost方法:
//frameworks/base/core/java/android/view/Surface.java
public class Surface implements Parcelable {
private void unlockSwCanvasAndPost(Canvas canvas) {
if (canvas != mCanvas) {
throw new IllegalArgumentException("canvas object must be the same instance that "
+ "was previously returned by lockCanvas");
}
if (mNativeObject != mLockedObject) {
Log.w(TAG, "WARNING: Surface's mNativeObject (0x" +
Long.toHexString(mNativeObject) + ") != mLockedObject (0x" +
Long.toHexString(mLockedObject) +")");
}
if (mLockedObject == 0) {
throw new IllegalStateException("Surface was not locked");
}
try {
nativeUnlockCanvasAndPost(mLockedObject, canvas);
} finally {
nativeRelease(mLockedObject);
mLockedObject = 0;
}
}
}
调用nativeUnlockCanvasAndPost方法,nativeLockCanvas是一个Native方法在android_view_Surface.cpp中实现:
//frameworks/base/core/jni/android_view_Surface.cpp
static void nativeUnlockCanvasAndPost(JNIEnv* env, jclass clazz,
jlong nativeObject, jobject canvasObj) {
sp<Surface> surface(reinterpret_cast<Surface *>(nativeObject));
if (!isSurfaceValid(surface)) {
return;
}
// detach the canvas from the surface
graphics::Canvas canvas(env, canvasObj);
canvas.setBuffer(nullptr, ADATASPACE_UNKNOWN);
// unlock surface
status_t err = surface->unlockAndPost();
if (err < 0) {
jniThrowException(env, IllegalArgumentException, NULL);
}
}
调用surface(Surface)的unlockAndPost方法:
//framework/native/libs/gui/Surface.cpp
class Surface : public ANativeObjectBase<ANativeWindow, Surface, RefBase> {
status_t Surface::unlockAndPost()
{
if (mLockedBuffer == nullptr) {
ALOGE("Surface::unlockAndPost failed, no locked buffer");
return INVALID_OPERATION;
}
int fd = -1;
status_t err = mLockedBuffer->unlockAsync(&fd);
ALOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle);
err = queueBuffer(mLockedBuffer.get(), fd);
ALOGE_IF(err, "queueBuffer (handle=%p) failed (%s)",
mLockedBuffer->handle, strerror(-err));
mPostedBuffer = mLockedBuffer;
mLockedBuffer = nullptr;
return err;
}
}
Surface queueBuffer
调用Surface的queueBuffer方法,将图像数据放入Surface的缓冲区中: