Intro to model view programming

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#ifndef MODVIEW_H
#define MODVIEW_H
 
#include <QMainWindow>
#include <QtCore>
 
namespace Ui {
class ModView;
}
 
class ModView : public QMainWindow
{
    Q_OBJECT
 
public:
    explicit ModView(QWidget *parent = 0);
    ~ModView();
 
private slots:
    void on_pushButton_2_clicked();
 
    void on_pushButton_3_clicked();
 
    void on_pushButton_clicked();
 
private:
    Ui::ModView *ui;
    QStringListModel *model;
};
 
#endif // MODVIEW_H


cpp=====

#include "modview.h"
#include "ui_modview.h"
ModView::ModView(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::ModView)
{
    ui->setupUi(this);
    model = new QStringListModel(this);
    QStringList list;
    list << "cats" << "dogs" << "birds";
    model->setStringList(list);
    ui->listView->setModel(model);
    ui->comboBox->setModel(model);
    ui->listView->setEditTriggers(QAbstractItemView::AnyKeyPressed | QAbstractItemView::DoubleClicked);
}
ModView::~ModView()
{
    delete ui;
}
void ModView::on_pushButton_2_clicked()
{
    //add
    int row = model->rowCount();
    model->insertRows(row,1);
    QModelIndex index = model->index(row);
    ui->listView->setCurrentIndex(index);
    ui->listView->edit(index);
}
void ModView::on_pushButton_3_clicked()
{
    //insert
    int row = ui->listView->currentIndex().row();
    model->insertRows(row,1);
    QModelIndex index = model->index(row);
    ui->listView->setCurrentIndex(index);
    ui->listView->edit(index);
}
void ModView::on_pushButton_clicked()
{
    //delete
    model->removeRows(ui->listView->currentIndex().row(),1);
}

                
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