最高支持版本:2017
一:实现
——导入drawing.dll的依赖库:Unity程序右键显示包内容—Contents—Mono—lib—mono—2.0—System.Drawing.dll
——将GIF文件放在StreamingAssets文件夹下
——编写脚本
using UnityEngine;
using System.Drawing;
using System.Collections.Generic;
using UnityEngine.UI;
using System.Drawing.Imaging;
using System.IO;
using System;
public class PlayGif : MonoBehaviour
{
public UnityEngine.UI.Image Im;
public GameObject[] Ims;
[SerializeField]//序列化域
private float fps = 30f;
private List<Texture2D> tex2DList = new List<Texture2D>();
private float time;
Bitmap mybitmp;
void Start()
{
System.D