遍历 IPolygon 的所有外环和内环

使用接口 IPolygon4

Available with ArcGIS Engine, ArcGIS Desktop, and ArcGIS Server.

        public static void PolygonToString(IPolygon4 polygon)

        {

               IGeometryBag exteriorRingGeometryBag = polygon.ExteriorRingBag;

 

               IGeometryCollection exteriorRingGeometryCollection = exteriorRingGeometryBag as IGeometryCollection;

 

               Trace.WriteLine("polygon.ExteriorRingCount = " + exteriorRingGeometryCollection.GeometryCount);

 

               for (int i = 0; i < exteriorRingGeometryCollection.GeometryCount; i++)

               {

                      Trace.WriteLine("polygon.ExteriorRing[" + i + "]");

 

                      IGeometry exteriorRingGeometry = exteriorRingGeometryCollection.get_Geometry(i);

 

                      IPointCollection exteriorRingPointCollection = exteriorRingGeometry as IPointCollection;

 

                      for (int j = 0; j < exteriorRingPointCollection.PointCount; j++)

                      {

                             Trace.WriteLine("Point[" + j + "] = " + PointToString(exteriorRingPointCollection.get_Point(j)));

                      }

 

                      IGeometryBag interiorRingGeometryBag = polygon.get_InteriorRingBag(exteriorRingGeometry as IRing);

 

                      IGeometryCollection interiorRingGeometryCollection = interiorRingGeometryBag as IGeometryCollection;

 

                      Trace.WriteLine("polygon.InteriorRingCount[exteriorRing" + i + "] = " + interiorRingGeometryCollection.GeometryCount);

 

                      for (int k = 0; k < interiorRingGeometryCollection.GeometryCount; k++)

                      {

                             Trace.WriteLine("polygon.InteriorRing[" + k + "]");

 

                             IGeometry interiorRingGeometry = interiorRingGeometryCollection.get_Geometry(k);

 

                             IPointCollection interiorRingPointCollection = interiorRingGeometry as IPointCollection;

 

                             for (int m = 0; m < interiorRingPointCollection.PointCount; m++)

                             {

                                    Trace.WriteLine("Point[" + m + "] = " + PointToString(interiorRingPointCollection.get_Point(m)));

                             }

                      }

               }

        }

 

        private static string PointToString(IPoint point)

        {

            return (point.X + ", " + point.Y + ", " + point.Z);

        }


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在C# ArcGIS中,可以通过以下步骤添加多边形的内外环: 1. 创建一个多边形对象和一个点集合对象,用于存储多边形的坐标点和内外环的坐标点。 ```csharp IPolygon polygon = new PolygonClass(); IPointCollection points = polygon as IPointCollection; IGeometryCollection rings = polygon as IGeometryCollection; ``` 2. 添加外环的坐标点到点集合对象中。 ```csharp IPoint point1 = new PointClass(); point1.PutCoords(0, 0); points.AddPoint(point1); IPoint point2 = new PointClass(); point2.PutCoords(0, 10); points.AddPoint(point2); IPoint point3 = new PointClass(); point3.PutCoords(10, 10); points.AddPoint(point3); IPoint point4 = new PointClass(); point4.PutCoords(10, 0); points.AddPoint(point4); points.AddPoint(point1); // 添加起点,形成闭合的多边形 ``` 3. 创建一个新的环对象,用于存储内环的坐标点。 ```csharp IRing innerRing = new RingClass(); IPointCollection innerPoints = innerRing as IPointCollection; ``` 4. 添加内环的坐标点到点集合对象中。 ```csharp IPoint innerPoint1 = new PointClass(); innerPoint1.PutCoords(2, 2); innerPoints.AddPoint(innerPoint1); IPoint innerPoint2 = new PointClass(); innerPoint2.PutCoords(2, 8); innerPoints.AddPoint(innerPoint2); IPoint innerPoint3 = new PointClass(); innerPoint3.PutCoords(8, 8); innerPoints.AddPoint(innerPoint3); IPoint innerPoint4 = new PointClass(); innerPoint4.PutCoords(8, 2); innerPoints.AddPoint(innerPoint4); innerPoints.AddPoint(innerPoint1); // 添加起点,形成闭合的内环 ``` 5. 将内环对象添加到环集合对象中。 ```csharp rings.AddGeometry(innerRing); ``` 完整代码如下: ```csharp IPolygon polygon = new PolygonClass(); IPointCollection points = polygon as IPointCollection; IGeometryCollection rings = polygon as IGeometryCollection; // 添加外环的坐标点 IPoint point1 = new PointClass(); point1.PutCoords(0, 0); points.AddPoint(point1); IPoint point2 = new PointClass(); point2.PutCoords(0, 10); points.AddPoint(point2); IPoint point3 = new PointClass(); point3.PutCoords(10, 10);points.AddPoint(point3); IPoint point4 = new PointClass(); point4.PutCoords(10, 0); points.AddPoint(point4); points.AddPoint(point1); // 添加起点,形成闭合的多边形 // 添加内环的坐标点 IRing innerRing = new RingClass(); IPointCollection innerPoints = innerRing as IPointCollection; IPoint innerPoint1 = new PointClass(); innerPoint1.PutCoords(2, 2); innerPoints.AddPoint(innerPoint1); IPoint innerPoint2 = new PointClass(); innerPoint2.PutCoords(2, 8); innerPoints.AddPoint(innerPoint2); IPoint innerPoint3 = new PointClass(); innerPoint3.PutCoords(8, 8); innerPoints.AddPoint(innerPoint3); IPoint innerPoint4 = new PointClass(); innerPoint4.PutCoords(8, 2); innerPoints.AddPoint(innerPoint4); innerPoints.AddPoint(innerPoint1); // 添加起点,形成闭合的内环 // 将内环对象添加到环集合对象中 rings.AddGeometry(innerRing); ```
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