C#调节系统音量与静音代码

using System;
using System.Runtime.InteropServices;

namespace AutoSound
{
    public class SimpleSoundControl
    {
        private const byte VK_VOLUME_MUTE = 0xAD;
        private const byte VK_VOLUME_DOWN = 0xAE;
        private const byte VK_VOLUME_UP = 0xAF;
        private const UInt32 KEYEVENTF_EXTENDEDKEY = 0x0001;
        private const UInt32 KEYEVENTF_KEYUP = 0x0002;

        [DllImport("user32.dll")]
        static extern void keybd_event(byte bVk, byte bScan, UInt32 dwFlags, UInt32 dwExtraInfo);

        [DllImport("user32.dll")]
        static extern Byte MapVirtualKey(UInt32 uCode, UInt32 uMapType);

        public static void VolumeUp()
        {
            keybd_event(VK_VOLUME_UP, MapVirtualKey(VK_VOLUME_UP, 0), KEYEVENTF_EXTENDEDKEY, 0);
            keybd_event(VK_VOLUME_UP, MapVirtualKey(VK_VOLUME_UP, 0), KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
        }

        public static void VolumeDown()
        {
            keybd_event(VK_VOLUME_DOWN, MapVirtualKey(VK_VOLUME_DOWN, 0), KEYEVENTF_EXTENDEDKEY, 0);
            keybd_event(VK_VOLUME_DOWN, MapVirtualKey(VK_VOLUME_DOWN, 0), KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
        }

        public static void Mute()
        {
            keybd_event(VK_VOLUME_MUTE, MapVirtualKey(VK_VOLUME_MUTE, 0), KEYEVENTF_EXTENDEDKEY, 0);
            keybd_event(VK_VOLUME_MUTE, MapVirtualKey(VK_VOLUME_MUTE, 0), KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
        }
    }
}

评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值