通过脚本控制按钮来实现显示
1.创建按钮
Canvas->UI->Button
2.脚本(赋给Canvas即可)
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI; //UI
using UnityEngine.SceneManagement; //场景转换
public class ClickOpen : MonoBehaviour {
public Button button; //需要点击的按钮
public Image image; //点击后需要显示的内容
// Use this for initialization
void Start () {
button.onClick.AddListener(VClick); //点击执行函数
image.gameObject.SetActive(false); //默认隐藏
}
public void VClick()
{
image.gameObject.SetActive(true); //显示
//SceneManager.LoadScene("ceshi"); //场景跳转
}
}