C语言实现基本扫雷游戏全部代码及部分演示
C语言实现基本扫雷游戏演示
各个函数声明部分(game.h)
#define ROWS 11
#define COLS 11
#define ROW 9
#define COL 9
#define COUNT 10
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
//初始化布局
void Init(char lay[ROWS][COLS], int row, int col, char ch);
//打印布局
void Print(char lay[ROWS][COLS], int row, int col);
//放雷
void Hide(char lay[ROWS][COLS], int row, int col,int count);
//扫雷
void Find(char lay_1[ROWS][COLS], char lay_2[ROWS][COLS], int row, int col);
各个函数实现部分(game.c)
#include "game.h"
void Init(char lay[ROWS][COLS], int rows, int cols, char ch)
{
int i = 0;
int j = 0;
for (i = 0; i < rows; i++)
{
for (j = 0; j < cols; j++)
{
lay[i][j] = ch;
}
}
}
void Print(char lay[ROWS][COLS], int row, int col)
{
int i = 0;
int j = 0;
for (j = 0; j <= col; j++)
{
printf("%d ", j);
}
printf("\n");
for (i = 1; i <= row; i++)
{
printf("%d ", i);
for (j = 1; j <= col; j++)
{
printf("%c ", lay[i][j]);
}
printf("\n");
}
}
void Hide(char lay[ROWS][COLS], int row, int col,int count)
{
int x = 0;
int y = 0;
while(count)
{
x = rand() % 9 + 1;
y = rand() % 9 + 1;
if (lay[x][y] != '1')
{
lay[x][y] = '1';
count--;
}
}
}
int Count(char lay_1[ROWS][COLS], int x, int y)
{
return (lay_1[x - 1][y - 1] + lay_1[x - 1][y] + lay_1[x - 1][y + 1] + lay_1[x][y - 1] + lay_1[x][y + 1] + lay_1[x + 1][y - 1] + lay_1[x + 1][y] + lay_1[x + 1][y + 1] - 8 * '0');
}
void Find(char lay_1[ROWS][COLS], char lay_2[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int z = 0; //z来接受坐标周围雷的数量
int win = 0;
while (1)
{
printf("输入查看的位置坐标:>");
scanf("%d %d", &x, &y);
if (!(x >= 1 && x <= 9 && y >= 1 && y <= 9))
{
printf("坐标非法,重新输入:>\n");
continue;
}
if (lay_2[x][y] == '*')
{
if (lay_1[x][y] == '1')
{
printf("爆炸,游戏结束\n");
break;
}
else
{
z = Count(lay_1, x, y); //记雷数
lay_2[x][y] = ('0' + z);
Print(lay_2, row, col);
win++; //计正确操作数
}
if (win == (ROW * COL - COUNT))
{
printf("胜利,游戏结束\n");
break;
}
}
else
{
printf("已查看,重新输入:>\n");
}
}
}
测试使用部分(test.c)
#include "game.h"
void menu(void)
{
printf("**********************************\n");
printf("* 1:>PLAY *\n");
printf("* 0:>END *\n");
printf("**********************************\n");
}
void game(void)
{
char Mine[ROWS][COLS] = { 0 };
char Show[ROWS][COLS] = { 0 };
//初始化布局
Init(Mine, ROWS, COLS, '0');
Init(Show, ROWS, COLS, '*');
//打印布局
//Print(Mine, ROW, COL);
Print(Show, ROW, COL);
//放雷
Hide(Mine, ROW, COL,COUNT);
//Print(Mine, ROW, COL);
//Print(Show, ROW, COL);
//扫雷
Find(Mine, Show, ROW, COL);
}
void test(void)
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:>\n");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("重新选择:>");
break;
}
} while (input);
}
int main()
{
test();
return 0;
}