Android View的事件分流源码,Android开发面试问题

|—View

| |—boolean dispatchTouchEvent(MotionEvent event)

| |— boolean onTouchEvent(MotionEvent event)

1.1 dispatchTouchEvent: 如果事件由视图处理,则为true,否则为false。

===========================================================================================================

public boolean dispatchTouchEvent(MotionEvent event) {

// If the event should be handled by accessibility focus first.

if (event.isTargetAccessibilityFocus()) {

// We don’t have focus or no virtual descendant has it, do not handle the event.

if (!isAccessibilityFocusedViewOrHost()) {

return false;

}

// We have focus and got the event, then use normal event dispatch.

event.setTargetAccessibilityFocus(false);

}

boolean result = false;

if (mInputEventConsistencyVerifier != null) {

mInputEventConsistencyVerifier.onTouchEvent(event, 0);

}

final int actionMasked = event.getActionMasked();

if (actionMasked == MotionEvent.ACTION_DOWN) {

// Defensive cleanup for new gesture

stopNestedScroll();

}

if (onFilterTouchEventForSecurity(event)) {

if ((mViewFlags & ENABLED_MASK) == ENABLED && handleScrollBarDragging(event)) {

result = true;

}

// 重点 判断listenerInfo 中是否有事件listenter 并且mOnTouchListener.onTouc 返回true

ListenerInfo li = mListenerInfo;

if (li != null && li.mOnTouchListener != null

&& (mViewFlags & ENABLED_MASK) == ENABLED

&& li.mOnTouchListener.onTouch(this, event)) {

result = true;

}

// 第二个重点,如果上述判断为false,并且 onTouchEventr返回为true,消耗事件

if (!result && onTouchEvent(event)) {

result = true;

}

}

if (!result && mInputEventConsistencyVerifier != null) {

mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);

}

// Clean up after nested scrolls if this is the end of a gesture;

// also cancel it if we tried an ACTION_DOWN but we didn’t want the rest

// of the gesture.

if (actionMasked == MotionEvent.ACTION_UP ||

actionMasked == MotionEvent.ACTION_CANCEL ||

(actionMasked == MotionEvent.ACTION_DOWN && !result)) {

stopNestedScroll();

}

return result;

}

  1. dispatchTouchEvent中final int actionMasked = event.getActionMasked();

  2. ListenerInfo :将view所有的listener信息封装到一个对象中。

  3. 在该方法中有两个判断:

ListenerInfo li = mListenerInfo;

if (li != null && li.mOnTouchListener != null

&& (mViewFlags & ENABLED_MASK) == ENABLED

&& li.mOnTouchListener.onTouch(this, event)) {

result = true;

}

if (!result && onTouchEvent(event)) {

result = true;

}

复制代码

如果onTouchEvent或者是onTouchListenner是true的话,会消费此事件,同时,在这里也走了onTouchEvent

  • boolean onTouchEvent

  • MotionEvent.ACTION_UP:调用了PerformClick()

三个问题:

==============================================================

1. 在activity中调用了

==========================================================================

mTouchView.setOnTouchListener(new View.OnTouchListener() {

@Override

public boolean onTouch(View v, MotionEvent event) {

Log.e(“TAG”, "onTouch: " + event.getAction());

return false;

}

});

mTouchView.setOnClickListener(new View.OnClickListener() {

@Override

public void onClick(View v) {

Log.e(“TAG”, "onClick: " );

}

});

/TabLayout*/

@Override

public boolean onTouchEvent(MotionEvent event) {

Log.e(“TAG”, "onTouchEvent: "+event.getAction());

return super.onTouchEvent(event);

}

复制代码

执行顺序:

2. 如果是Tablyout中直接return ture呢?

========================================================================================

不执行onClick,因为onClick在View.OntouchEvent中的ACTION_UP中,若直接return true 就不会走super中的方法。

3. 如果是dispatchEvent return true呢?

===========================================================================================

什么都不执行

分发流程

=============================================================

super.dispatchEvent->ListenerInfo->super.onTouchEvent(event)->ACTION_UP->performListener().

复制代码

2. ViewGroup的事件分发:

============================================================================

首先是actionDown:

if (actionMasked == MotionEvent.ACTION_DOWN

|| mFirstTouchTarget != null) { //

final boolean disa
llowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;

if (!disallowIntercept) {

intercepted = onInterceptTouchEvent(ev);

ev.setAction(action); // restore action in case it was changed

} else {

intercepted = false;

}

}

复制代码

  • mFirstTouchTarget: 这个很重要,只有在第一次按下的时候才会调用disallowIntercept,如果之后想要改变效果的时候,这是一个坑。

|—ViewGroup

| |—dispatchTouchEvent

| | |—onInterceptTouchEvent(ev)


有View会消耗时间的情况(比如点击,onTouchListener)

  • 第一次按下进来(down)—>ViewGroup.dispatchTouchEvent—>ViewGroup.onInterceptTouchEvent(ev)–>view.dispatchEvent—(view的那一套)

  • 第二次进来(move)ViewGroup.dispatchTouchEvent—>ViewGroup.onInterceptTouchEvent(ev)–>view.dispatchEvent—(view的那一套)

  • 第三次(up)ViewGroup.dispatchTouchEvent—>ViewGroup.onInterceptTouchEvent(ev)–>view.dispatchEvent—(view的那一套)–>view.onClick


子****View中没有消费事件的情况。只走一遍

  • 第一次进来(down)ViewGroup.dispatchTouchEvent—>ViewGroup.onInterceptTouchEvent(ev)–>view.dispatchEvent—view.onTouch–>onTouch Event

viewGroup的源码分析

=======================================================================

actionDown

Group.onInterceptTouchEvent(ev)–>view.dispatchEvent—(view的那一套)–>view.onClick


子****View中没有消费事件的情况。只走一遍

  • 第一次进来(down)ViewGroup.dispatchTouchEvent—>ViewGroup.onInterceptTouchEvent(ev)–>view.dispatchEvent—view.onTouch–>onTouch Event

viewGroup的源码分析

=======================================================================

actionDown

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