//棋盘初始化
void Board_Init(char Board[Row][Col], int row, int col);
//棋盘打印
void Board_print(char Board[Row][Col], int row, int col);
//玩家下棋
void Player(char Board[Row][Col], int row, int col);
//电脑下棋
void Computer(char Board[Row][Col], int row, int col);
//判断输赢
char lsWin(char Board[Row][Col], int row, int col);
//判断棋盘有无空位
int Board_judgment(char Board[Row][Col], int row, int col);
以上是我实现井字棋游戏的思路
下面这段函数是执行的主函数代码
//main.c
这段代码是井字棋函数的整体框架
#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include"game.h"
void game(void);
char result;
int main()
{
srand((unsigned)time(NULL));
int input=0;
do
{
printf("*****欢迎进入井字棋游戏********\n");
printf("***** 输入1开始游戏 *********\n");
printf("***** 输入0退出游戏 *********\n");
printf("*******************************\n");
scanf("%d", &input);
switch(input)
{
case 1:
printf("游戏开始\n");
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("输入错误,请重新输入\n");
break;
}
} while (input);
return 0;
}
void game()
{
//定义数组存放数据
char Board[Row][Col];
//初始化棋盘
Board_Init(Board, Row, Col);
//打印出棋盘
Board_print(Board, Row, Col);
//下棋
//首先玩家下,然后电脑下
while (1)
{
Player(Board, Row, Col);
Board_print(Board, Row, Col);
result=lsWin(Board, Row, Col);
if (result != 'C')
{
break;
}
Computer(Board, Row, Col);
Board_print(Board, Row, Col);
lsWin(Board, Row, Col);
result = lsWin(Board, Row, Col);
if (result != 'C')
{
break;
}
}
if (result == '*')
{
printf("玩家胜利\n");
}
else if (result == '#')
{
printf("电脑胜利\n");
}
else
{
printf("平局\n");
}
}
下面这段代码是游戏功能实现的代码
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include"game.h"
//初始化棋盘
void Board_Init(char Board[Row][Col], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < Row; i++)
{
for (j = 0; j < Col; j++)
{
Board[i][j] = ' ';
}
}
}
//打印棋盘
void Board_print(char Board[Row][Col], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < Row; i++)
{
for (j = 0; j < Col; j++)
{
printf(" %c ", Board[i][j]);
if (j < Col - 1)
{
printf("|");
}
}
printf("\n");
if (i < Row - 1)
{
for (j = 0; j < Col; j++)
{
printf("---");
if (j < Col - 1)
{
printf("|");
}
}
}
printf("\n");
}
}
void Player(char Board[Row][Col], int row, int col)
{
//判断坐标有没有值
while (1)
{
int x = 0;
int y = 0;
printf("请玩家输入坐标->");
scanf("%d %d", &x, &y);
if (x <= Row && x >= 1 && y <= Col && y >= 1)
{
if (Board[x - 1][y - 1] == ' ')
{
Board[x - 1][y - 1] = '*';
break;
}
else
{
printf("此坐标已有值,请重新输入坐标\n");
}
}
else
{
printf("输入坐标无效,请重新输入\n");
}
}
}
void Computer(char Board [Row] [Col], int row, int col)
{
printf("电脑输入坐标\n");
while (1)
{
Sleep(1000);
int x = 0;
int y = 0;
x = rand() % 3;
y = rand() % 3;
if (Board[x][y] == ' ')
{
Board[x][y] = '#';
break;
}
}
}
//判断棋盘满了没有
int Board_judgment(char Board[Row][Col], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for(j = 0; j < col; j++)
{
if (Board[i][j] == ' ')
{
return 1;
}
}
}
return 0;
}
char lsWin(char Board[Row][Col], int row, int col)
{
//判断行
for (int i = 0; i < row; i++)
{
if (Board[i][0] == Board[i][1]&& Board[i][2] == Board[i][1]&&Board[i][0]!=' ')
{
return Board[i][0];
}
}
//判断列
for (int i = 0; i < col; i++)
{
if (Board[0][i] == Board[1][i] && Board[1][i] == Board[2][i] && Board[0][i] != ' ')
{
return Board[i][0];
}
}
//判断对角
if (Board[1][1] == Board[0][0] && Board[1][1] == Board[2][2]&&Board[1][1]!=' ')
{
return Board[1][1];
}
if (Board[0][2] == Board[1][1] && Board[1][1] == Board[2][0] && Board[1][1] != ' ')
{
return Board[1][1];
}
int a=Board_judgment(Board, row, col);
if (a == 0)
{
return 'Q';
}
return 'C';
}
下面这段代码是井字棋代码的头文件
#pragma once
#include<stdlib.h>
#include<time.h>
#include<Windows.h>
#define Row 3
#define Col 3
//棋盘初始化
void Board_Init(char Board[Row][Col], int row, int col);
//棋盘打印
void Board_print(char Board[Row][Col], int row, int col);
//玩家下棋
void Player(char Board[Row][Col], int row, int col);
//电脑下棋
void Computer(char Board[Row][Col], int row, int col);
//判断输赢
char lsWin(char Board[Row][Col], int row, int col);
//判断棋盘有无空位
int Board_judgment(char Board[Row][Col], int row, int col);
以上代码均是用C语言编写,如有不明白可在评论区留言