第五章,反射

  由于考虑到unity预编辑不用讲效率以及封闭原则,为了在不改动原来写好的脚本而添加新内容的情况下,我设计了一个反射来完成需求

即selectMum=DrawViewSelect<ViewEditor>(selectMum);

 

1.代码分析如下:

    public int DrawViewSelect<T>(int selectIndex)
    {
        List<string> nameList = new List<string>();
        List<T> TList = new List<T>();
        T thisView=default(T);

        //获取T脚本下的子类脚本名字
        for (int i = 0; i < editorTypeList.Count; ++i)
        {
            if (Utility.IsChildsType(editorTypeList[i], typeof(T)))
            {
                TList.Add(Utility<T>.CreateEditer(editorTypeList[i]));
                nameList.Add(editorTypeList[i].Name);
            }
        }


        if (TList.Count > 0)
        {
            if (selectIndex >= TList.Count)
            {
                selectIndex = 0;
            }
            selectIndex = EditorGUILayout.Popup(selectIndex, nameList.ToArray());//讲获取的脚本名字绘制在窗口中 (即那种下拉框)
            //EditorGUILayout.Space();
            //if (index != selectIndex)
            //{
            //    selectIndex = index;
            //}
                thisView = TList[selectIndex];
                if (thisView != null)
                {
                    Utility.CallNotParameMethod(thisView, "OnGUI");//执行选中脚本下的OnGUI方法
                }
        }
        return selectIndex;
    }

其中在我得工具类utility如下:

using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;


/// <summary>
/// 工具类
/// </summary>
public  class Utility : Utility<object>{}

public class Utility<T>
{
    /// <summary>
    /// 反射调用没有参数的方法
    /// </summary>
    /// <param name="obj">类</param>
    /// <param name="methodName">方法名</param>
    public static void CallNotParameMethod(Object obj, String methodName)
    {
        if (obj != null && !string.IsNullOrEmpty(methodName))
        {
            MethodInfo method = obj.GetType().GetMethod(methodName, BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public);
            if (method != null)
            {
                method.Invoke(obj, new Object[] { });
            }
        }
    }

    /// <summary>
    /// 判断是否为子类
    /// </summary>
    /// <param name="type"></param>
    /// <param name="baseType"></param>
    /// <returns></returns>
    public  static bool IsChildsType(Type type, Type baseType,bool isFindGrandson=false)
    {
        if (!isFindGrandson)
            return type.BaseType == baseType;
        else {
            bool result = false;
            Type tObje = typeof(System.Object);
            for (; ; )
            {
                if (type == null)
                {
                    break;
                }
                if (type == tObje)
                {
                    break;
                }

                if (type == baseType)
                {
                    result = true;
                    break;
                }
                type = type.BaseType;//先取得父类
            }
            return result;
        }
    }

    /// <summary>
    /// 返回该类下的子类
    /// </summary>
    /// <param name="assembly">Assembly.GetExecutingAssembly()</param>
    /// <param name="baseType"></param>
    /// <param name="isFindGroudson">是否找孙子类</param>
    public static List<Type> FindChildType(Assembly assembly ,Type baseType,bool isFindGroudson=false)
    {
        Type[] types = assembly.GetExportedTypes();
        List<Type> needList=new List<Type>();
        for (int i = 0; i < types.Length; i++)
        {
            if (Utility.IsChildsType(types[i], baseType,isFindGroudson))
            {
                needList.Add(types[i]);
            }
        }
        return needList;
    }


    /// <summary>
    /// type数组转换界面类的数组
    /// </summary>
    /// <param name="isFindGroudson">是否找孙子类</param>
    public static List<T> CreateEditer(List<Type> editorTypeList)
    {
        //List<Type> editorTypeList = Utility.FindChildType(assembly, typeof(T),isFindGroudson);
        List<T> viewList = new List<T>();
        for (int i = 0; i < editorTypeList.Count; i++)
        {
            viewList.Add(CreateEditer(editorTypeList[i]));
        }
        return viewList;
    }

    /// <summary>
    /// type转换界面类
    /// </summary>
    public static T CreateEditer(Type editorTypeList)
    {
        T editor = default(T);
        ConstructorInfo constructorInfo = editorTypeList.GetConstructor(new Type[] { });
        if (constructorInfo != null)
        {
            editor = (T)constructorInfo.Invoke(new System.Object[] { });
            CallNotParameMethod(editor, "Start");
        }
        return editor;
    }
}

 

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