#include<stdio.h>
#include<time.h>
#include<stdlib.h>
#define ROW 3
#define COL 3
void InitBoard(char board[ROW][COL], int row, int col);//初始化棋盘
//打印棋盘
void DisplayBoard(char board[ROW][COL], int row, int col);
//玩家下棋
void PlayerMove(char board[ROW][COL], int row, int col);
//电脑下棋
//找没有下棋的地方随机下
void ComputerMove(char board[ROW][COL], int row, int col);
//玩家赢 '*'
//电脑赢 '#'
//平局 'Q'
//继续 'C'
char Iswin(char board[ROW][COL], int row, int col);
game1.h
#define _CRT_SECURE_NO_WARNINGS
#include"game1.h"
void InitBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void DisplayBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}printf("\n");
if (i < row - 1)
{
/*printf("---|---|---");*/
int j = 0;
for (j = 0; j < col ; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
}printf("\n");
}
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家下棋:>\n");
while (1)
{
printf("请输入坐标");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("坐标被占用,不能下棋,请选择其他位置\n");
}
}
else
{
printf("坐标非法,请重新输入\n");
}
}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
printf("电脑下棋:>\n");
int x = 0;
int y = 0;
while (1)
{
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
int IsFull(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
for (x = 0; x < row; x++)
{
for (y = 0; y < col; y++)
{
if (board[x][y] == ' ')
return 0;
}
}return 1;
}
char Iswin(char board[ROW][COL], int row, int col)
{
//行
int i = 0;
for (i = 0; i < row; i++)
{
//if (board[i][0] == board[i][1] && board[i][1] == board[i][2]&& board[i][1]!=' ')
//{
// return board[i][1];
//}
int k = 0;
int flag = 0;
for (k = 0; k < col; k++)
{
if (board[i][k] != board[i][0] || board[i][0] == ' ')
{
flag = 1;
break;
}
if (k == col - 1)
{
if (flag == 0)
return board[i][0];
}
}
}
//列
int j = 0;
for (j = 0; j < col; j++)
{
//if (board[0][j] == board[1][j] && board[1][j] == board[2][j] && board[1][j] != ' ')
//{
// return board[1][j];
//}
int m = 0;
int n = 0;
for (m = 0; m < row; m++)
{
if (board[m][j] != board[0][j] || board[0][j] == ' ')
{
n = 1;
break;
}
if (m == row - 1)
{
if (n == 0)
return board[0][j];
}
}
}
//对角线
/*if(board[0][0]==board[1][1]&&board[1][1]==board[2][2]&&board[1][1]!=' ')
{
return board[1][1];
}*/
int l = 0;
int o = 0;
for (l = 0; l < row; l++)
{
if (board[0][0] != board[l][l] || board[0][0] == ' ')
{
o = 1;
break;
}if (l == row - 1)
{
if (o == 0)
return board[0][0];
}
}
//if (board[0][2] == board[1][1] && board[1][1] == board[2][0]&&board[1][1] != ' ')
//{
// return board[1][1];
//}
int z = 0;
int q = 0;
for (z = 0; z < row; z++)
{
if (board[0][row - 1] != board[z][(row - 1 - z)] || board[0][row - 1] == ' ')
{
q = 1;
break;
}if (z == row - 1)
{
if (q == 0)
return board[0][row - 1];
}
}
//没有人赢,就要平局
if (IsFull(board, row, col))
{
return 'Q';
}
//游戏继续
return 'C';
}
test.c
#define _CRT_SECURE_NO_WARNINGS
#include "game1.h"
void menu()
{
printf("*****************\n");
printf("*****play 1 *****\n");
printf("*****exit 1 *****\n");
printf("*****************\n");
}
game()
{
char ret = 0;
char board[ROW][COL] = { 0 };
InitBoard(board, ROW, COL);
DisplayBoard(board, ROW, COL);
while(1)
{
PlayerMove( board,ROW,COL);
ret = Iswin(board, ROW, COL);
if (ret != 'C')
{
break;
}
DisplayBoard(board, ROW, COL);
ComputerMove(board, ROW, COL);
ret = Iswin(board, ROW, COL);
if (ret != 'C')
{
break;
}
DisplayBoard(board, ROW, COL);
}if(ret=='*')
{
printf("玩家赢\n");
}
else if(ret=='#')
{
printf("电脑赢\n");
}
else if (ret == 'Q')
{
printf("平局\n");
}
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请输入数字:>");
scanf("%d", &input);
switch (input)
{case 1:
printf("三子棋\n");
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("输入错误,请重新输入");
break;}
} while (input);
return 0;
}