android-->图像旋转遇到的问题

先上代码:

   

package Android.App.chapter05;

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.drawable.BitmapDrawable;
import android.view.KeyEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceHolder.Callback;
import android.view.SurfaceView;

public class MySurfaceView extends SurfaceView implements Callback, Runnable {
    private Bitmap pic ;
	private Matrix matrix = null ;
	public SurfaceHolder sfh  = null ;
	public Paint paint = null ;
	public Canvas canvas = null ;
	public int pic_w ,pic_h ;
	public float angle = 0.0f;
	public Context context ;
	public MySurfaceView(Context context) {
		super(context);
		this.context =context ;
		//这里先前一直得到的是一个空值。解决办法是将默认的drawable去掉了后改成了一个drawable或者新建一个raw文件存放图片资源
	    pic   = ((BitmapDrawable) context.getResources().getDrawable(R.drawable.qq)).getBitmap();
	    matrix = new Matrix() ;
		sfh = getHolder() ;
		sfh.addCallback(this);
		paint = new Paint();
	    //paint.setStyle(Style.STROKE);  //这里表面设置的是空心在清屏的时候要去掉
		pic_w = pic.getWidth() ;
		pic_h = pic.getHeight() ;
	}
	public void paint() {
		super.onDraw(canvas);
		canvas = sfh.lockCanvas() ;
		paint.setColor(Color.RED);
		canvas.drawRect(0, 0,  getWidth(),getHeight(), paint);
		matrix.reset() ;
		matrix.setRotate(angle);
		Bitmap pic2 = Bitmap.createBitmap(pic, 0, 0, pic_w, pic_h,matrix , true);
		canvas.drawBitmap(pic2,(320-pic_w)/2, 10 , paint);
		pic2 = null ;
		sfh.unlockCanvasAndPost(canvas);
	}
	public boolean onKeyDown(int keyCode, KeyEvent event) {
		if (keyCode == KeyEvent.KEYCODE_DPAD_LEFT) {
			angle --;
		}
		if (keyCode == KeyEvent.KEYCODE_DPAD_RIGHT) {
			angle ++;
		}
		return true;
	}
	@SuppressWarnings("static-access")
	public void run() {
         while(!Thread.currentThread().interrupted())
         {
        	 paint();
        	 try {
				Thread.sleep(100);
			} catch (InterruptedException e) {
				e.printStackTrace();
			}
         }
	}
	public void surfaceCreated(SurfaceHolder holder) {
          new Thread(this).start() ;
	}
	public void surfaceChanged(SurfaceHolder holder, int format, int width,
			int height) {
	}
	public void surfaceDestroyed(SurfaceHolder holder) {
	}

}

问题就在注释的地方了!

然后在activity中调用这个类显示,并给出按键处理!

 

package Android.App.chapter05;

import android.app.Activity;
import android.os.Bundle;
import android.view.KeyEvent;

public class AndroidApp extends Activity {

	MySurfaceView view  ;
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        view = new MySurfaceView(this) ;
        setContentView(view);
    }
    @Override
    public boolean onKeyUp(int keyCode, KeyEvent event)
    {
       return false ;
    }

    public boolean onKeyDown(int keyCode, KeyEvent event) {

    	if (view == null) {
			return false ;
		}
    	else {
			view.onKeyDown(keyCode, event) ;
		}
    	return true;
    }
}


图片就不上了,就是一个点击左右键然后图片旋转案例!

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