Unity小技巧——Console 中使用富文本

Unity里UGUI中Text组件可以使用富文本。其实也可以通过Debug.Log 中使用符富文本 来区别输出内容。官方说明文档 https://docs.unity3d.com/Manual/StyledText.html
比如下面这样。

D3Ir5IAX4AQFrpX.jpg

我们可以通过下面对string 的扩展来方便使用

public static class StringTagExt
{
    public static string AddBoldTag(this string text)
    {
	  return text.AddTag("b");
    }

    public static string AddItalicTag(this string text)
    {
	    return text.AddTag("i");
    }

    public static string AddSizeTag(this string text, int size)
    {
	    return text.AddTag("size", size);
    }

    public static string AddColorTag(this string text, string colorName)
    {
	    return text.AddTag("color", colorName);
    }

    private static string AddTag(this string text, string tagName)
    {
	    return $"<{tagName}>{text}</{tagName}>";
    }

    private static string AddTag(this string text, string tagName, object value1)
    {
	    return $"<{tagName}=\"{value1}\">{text}</{tagName}>";
    }
}

https://gist.github.com/jfranmora/1eea10afc3a8cd86b3e1a1f4dc7377d5

使用方式:

  Debug.Log("Hello World".AddBoldTag().AddColorTag("red"));

Unity3D UGUI 专用文字特效插件 Text Effects 1.15 UI Text Effects are a set of effects for the standard Unity UI (uGUI) Text. - All script and shader sources included! - Extremely easy to use - just choose the effect from the component menu, and it's applied. - Add fancy titles, custom text appearance, mix multiple effects. - Rich Text support. - Mobile platform support. 12 extremely valuable effects: - Better Outline: a more continuous outline than the standard one. - Gradient Color: global/local, vertical/horizontal, override/additive/multiply. - Depth Effect: add thickness to text. - Soft Shadow: blurry shadow. - Outer Bevel: add outer lit and shaded edges. - Skew Effect: add horizontal+vertical transformations and perspective. - Curve Effect: bend or distort text vertically. - Character Spacing: increase or decrease the distance between individual characters. - Limit Visible Characters: hide characters, make a typewriter. - Overlay Texture: add an image overlay, local/global, override/additive/multiply. - Inner Bevel: add lit and shaded edges inside the characters, override/additive/multiply (only "override" on SM2 level GPUs). - Inner Outline: add outline inside the characters, override/additive/multiply. - With this package, you can finally echo effects from Photoshop or Word, while still using the standard Unity UI Text. - Suggestions for new effects are very welcome. The newly made effects will be added to the package. 仅供学习交流使用,如有侵权请告知删除。
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