首先肯定创建多个Toggle,然后用Toggle Ground进行只能一个点击的效果
//找到所有的toggle
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class RemoverLevelInform : MonoBehaviour
{
private Toggle[] toggles;
// Start is called before the first frame update
void Start()
{
//找到所有的toggles
toggles=transform.GetComponentsInChildren<Toggle>();
//给toggle添加事件
for (int i = 0; i < toggles.Length; i++)
{
//这一步是必须记录的,用来区分那个toggle
int K = i;
toggles[K].onValueChanged.AddListener((bool value) => SetEveryToggle(value, K));
}
}
void SetEveryToggle(bool value, int j)
{
if (j == 0 && value)
{
Debug.Log("第一个toggle");
}
if (j == 1 && value)
{
Debug.Log("第二个toggle");
}
if (j == 2 && value)
{
Debug.Log("第三个toggle");
}
}