[csharp] view plain copy using UnityEngine; using UnityEngine.UI; public class Test : MonoBehaviour { private Toggle toggle; void Awake() { toggle = toggleObj.GetComponent<Toggle>(); } void Start() { //lambda表达式转换为委托类型 toggle.onValueChanged.AddListener((bool value) => OnToggleClick(toggle, value)); } public void OnToggleClick(Toggle toggle, bool value) { Debug.Log("toggle change " + (value ? "On" : "Off")); } }