CVPixelBuffer和UIImage相互转换

CVPixelBuffer转UIImage:

方法1:

- (UIImage *)imageFromPixelBuffer:(CVPixelBufferRef)pixelBufferRef {
    CVImageBufferRef imageBuffer =  pixelBufferRef;
    
    CVPixelBufferLockBaseAddress(imageBuffer, 0);
    void *baseAddress = CVPixelBufferGetBaseAddress(imageBuffer);
    size_t width = CVPixelBufferGetWidth(imageBuffer);
    size_t height = CVPixelBufferGetHeight(imageBuffer);
    size_t bufferSize = CVPixelBufferGetDataSize(imageBuffer);
    size_t bytesPerRow = CVPixelBufferGetBytesPerRowOfPlane(imageBuffer, 0);
    
    CGColorSpaceRef rgbColorSpace = CGColorSpaceCreateDeviceRGB();
    CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, baseAddress, bufferSize, NULL);
    
    CGImageRef cgImage = CGImageCreate(width, height, 8, 32, bytesPerRow, rgbColorSpace, kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrderDefault, provider, NULL, true, kCGRenderingIntentDefault);
    UIImage *image = [UIImage imageWithCGImage:cgImage];
    CGImageRelease(cgImage);
    CGDataProviderRelease(provider);
    CGColorSpaceRelease(rgbColorSpace);
    
    CVPixelBufferUnlockBaseAddress(imageBuffer, 0);
    return image;
}

方法2:

- (UIImage *)convert:(CVPixelBufferRef)pixelBuffer {
    CIImage *ciImage = [CIImage imageWithCVPixelBuffer:pixelBuffer];

    CIContext *temporaryContext = [CIContext contextWithOptions:nil];
    CGImageRef videoImage = [temporaryContext
        createCGImage:ciImage
             fromRect:CGRectMake(0, 0, CVPixelBufferGetWidth(pixelBuffer), CVPixelBufferGetHeight(pixelBuffer))];

    UIImage *uiImage = [UIImage imageWithCGImage:videoImage];
    CGImageRelease(videoImage);

    return uiImage;
}

UIImage转CVPixelBuffer:

- (CVPixelBufferRef) pixelBufferFromCGImage: (CGImageRef) image
{
    NSDictionary *options = @{
                              (NSString*)kCVPixelBufferCGImageCompatibilityKey : @YES,
                              (NSString*)kCVPixelBufferCGBitmapContextCompatibilityKey : @YES,
                              (NSString*)kCVPixelBufferIOSurfacePropertiesKey: [NSDictionary dictionary]
                              };
    CVPixelBufferRef pxbuffer = NULL;
    
    CGFloat frameWidth = CGImageGetWidth(image);
    CGFloat frameHeight = CGImageGetHeight(image);
    
    CVReturn status = CVPixelBufferCreate(kCFAllocatorDefault,
                                          frameWidth,
                                          frameHeight,
                                          kCVPixelFormatType_32BGRA,
                                          (__bridge CFDictionaryRef) options,
                                          &pxbuffer);
    
    NSParameterAssert(status == kCVReturnSuccess && pxbuffer != NULL);
    
    CVPixelBufferLockBaseAddress(pxbuffer, 0);
    void *pxdata = CVPixelBufferGetBaseAddress(pxbuffer);
    NSParameterAssert(pxdata != NULL);
    
    CGColorSpaceRef rgbColorSpace = CGColorSpaceCreateDeviceRGB();
    
    CGContextRef context = CGBitmapContextCreate(pxdata,
                                                 frameWidth,
                                                 frameHeight,
                                                 8,
                                                 CVPixelBufferGetBytesPerRow(pxbuffer),
                                                 rgbColorSpace,
                                                 (CGBitmapInfo)kCGImageAlphaNoneSkipFirst);
    NSParameterAssert(context);
    CGContextConcatCTM(context, CGAffineTransformIdentity);
    CGContextDrawImage(context, CGRectMake(0,
                                           0,
                                           frameWidth,
                                           frameHeight),
                       image);
    CGColorSpaceRelease(rgbColorSpace);
    CGContextRelease(context);
    
    CVPixelBufferUnlockBaseAddress(pxbuffer, 0);
    
    return pxbuffer;
}
  • 1
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
UIImageiOS中用于表示图像的类,可以用它来加载、显示和处理图片。以下是使用UIImage的基本步骤: 1. 导入UIImage库 ```objective-c #import <UIKit/UIKit.h> ``` 2. 加载图片 ```objective-c UIImage *image = [UIImage imageNamed:@"imageName"]; ``` 3. 显示图片 ```objective-c UIImageView *imageView = [[UIImageView alloc] initWithImage:image]; [self.view addSubview:imageView]; ``` 4. 处理图片 UIImage提供了一些方法来处理图片,例如裁剪、缩放、旋等。以下是一些常用的方法: 裁剪图片 ```objective-c CGRect rect = CGRectMake(x, y, width, height); CGImageRef imageRef = CGImageCreateWithImageInRect(image.CGImage, rect); UIImage *newImage = [UIImage imageWithCGImage:imageRef]; CGImageRelease(imageRef); ``` 缩放图片 ```objective-c CGSize newSize = CGSizeMake(width, height); UIGraphicsBeginImageContext(newSize); [image drawInRect:CGRectMake(0, 0, newSize.width, newSize.height)]; UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); ``` 旋图片 ```objective-c CGFloat radians = angle * M_PI / 180; CGAffineTransform transform = CGAffineTransformMakeRotation(radians); CGContextRef context = CGBitmapContextCreate(NULL, image.size.width, image.size.height, CGImageGetBitsPerComponent(image.CGImage), 0, CGImageGetColorSpace(image.CGImage), CGImageGetBitmapInfo(image.CGImage)); CGContextConcatCTM(context, transform); CGContextDrawImage(context, CGRectMake(0, 0, image.size.width, image.size.height), image.CGImage); CGImageRef newImageRef = CGBitmapContextCreateImage(context); UIImage *newImage = [UIImage imageWithCGImage:newImageRef]; CGContextRelease(context); CGImageRelease(newImageRef); ``` 以上是UIImage的基本使用方法,你可以根据自己的需要来进行更多的操作。

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值