Node+WebSocket+Vue聊天室: 界面美化,代码优化

客户端HTML代码优化

页面先分为左右布局,然后左/右里面再分为上中下布局。

很自然,我们想到了flex布局,Flex是Flexible Box的缩写,意为”弹性布局”,用来为盒状模型提供最大的灵活性。

...
<div class="web-im">
  <div class="left">
    <div class="aside content">
      <div class="header">
       ...
      </div>
      <div class="body user-list">
        ...
      </div>
      <div class="footer">
        ...
      </div>
    </div>
  </div>
  <div class="right content">
    <div class="header">...</div>
    <div class="body im-record" id="im-record">
      ...
    </div>
    <div class="f
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以下是一个简单的使用Spring Boot、Vue.js和WebSocket实现的聊天室的代码示例: Spring Boot后端代码: ```java @Configuration @EnableWebSocket public class WebSocketConfig implements WebSocketConfigurer { @Override public void registerWebSocketHandlers(WebSocketHandlerRegistry registry) { registry.addHandler(new WebSocketHandler(), "/chat").setAllowedOrigins("*"); } @Bean public ObjectMapper objectMapper() { return new ObjectMapper(); } } class WebSocketHandler extends TextWebSocketHandler { private static final Map<WebSocketSession, String> users = new ConcurrentHashMap<>(); @Override public void afterConnectionEstablished(WebSocketSession session) { users.put(session, "Anonymous"); } @Override protected void handleTextMessage(WebSocketSession session, TextMessage message) throws Exception { ChatMessage chatMessage = new ObjectMapper().readValue(message.getPayload(), ChatMessage.class); if (chatMessage.getType() == ChatMessage.MessageType.JOIN) { users.put(session, chatMessage.getSender()); } for (WebSocketSession user : users.keySet()) { user.sendMessage(new TextMessage(new ObjectMapper().writeValueAsString(chatMessage))); } } @Override public void afterConnectionClosed(WebSocketSession session, CloseStatus status) { users.remove(session); } } @Data @AllArgsConstructor @NoArgsConstructor class ChatMessage { public enum MessageType { CHAT, JOIN, LEAVE } private String sender; private String content; private MessageType type; public static ChatMessage joinMessage(String sender) { return new ChatMessage(sender, "", MessageType.JOIN); } public static ChatMessage leaveMessage(String sender) { return new ChatMessage(sender, "", MessageType.LEAVE); } } @RestController public class ChatController { @GetMapping("/users") public List<String> users() { return new ArrayList<>(WebSocketHandler.users.values()); } } ``` Vue.js前端代码: ```html <template> <div> <h2>Chat Room</h2> <div> <label>Your name:</label> <input v-model="name" @keyup.enter="join" /> <button @click="join">Join</button> </div> <div v-if="joined"> <div> <label>Message:</label> <input v-model="message" @keyup.enter="send" /> <button @click="send">Send</button> </div> <div> <h3>Users:</h3> <ul> <li v-for="user in users" :key="user">{{ user }}</li> </ul> </div> <div> <h3>Chat:</h3> <ul> <li v-for="chat in chats" :key="chat.id"> <strong>{{ chat.sender }}:</strong> {{ chat.content }} </li> </ul> </div> </div> </div> </template> <script> import SockJS from "sockjs-client"; import Stomp from "stompjs"; export default { data() { return { name: "", message: "", joined: false, chats: [], users: [], stompClient: null, }; }, methods: { join() { const socket = new SockJS("/chat"); this.stompClient = Stomp.over(socket); this.stompClient.connect({}, () => { this.stompClient.subscribe("/topic/chat", (message) => { const chat = JSON.parse(message.body); if (chat.type === "JOIN") { this.users.push(chat.sender); } else if (chat.type === "LEAVE") { this.users.splice(this.users.indexOf(chat.sender), 1); } this.chats.push(chat); }); this.stompClient.send( "/app/chat", JSON.stringify(ChatMessage.joinMessage(this.name)) ); this.joined = true; }); }, send() { this.stompClient.send( "/app/chat", JSON.stringify( new ChatMessage(this.name, this.message, ChatMessage.MessageType.CHAT) ) ); this.message = ""; }, }, }; class ChatMessage { static MessageType = { CHAT: "CHAT", JOIN: "JOIN", LEAVE: "LEAVE", }; constructor(sender, content, type) { this.sender = sender; this.content = content; this.type = type; } static joinMessage(sender) { return new ChatMessage(sender, "", ChatMessage.MessageType.JOIN); } static leaveMessage(sender) { return new ChatMessage(sender, "", ChatMessage.MessageType.LEAVE); } } </script> ``` 在这个示例中,我们使用了Spring Boot的WebSocket支持来处理来自客户端的事件。我们创建了一个WebSocket处理程序,它维护了一个用户会话列表,并在用户加入、离开或发送聊天消息时广播消息到所有连接的客户端。我们还为WebSocket处理程序创建了一个控制器,以便在客户端请求所有当前连接的用户列表时返回它们。 在Vue.js应用程序中,我们使用SockJS和Stomp.js来建立与服务器的WebSocket连接,并处理来自服务器的事件。我们使用Vue.js的数据绑定来更新聊天消息、用户列表和用户输入框中的数据,并在加入聊天室、发送聊天消息或断开连接时发送相关的WebSocket事件。

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