原创文章,欢迎转载,转载请注明:文章来自[寒江孤叶丶的Cocos2d-x之旅系列]
博客地址:http://blog.csdn.net/qq446569365
方法很简单,一行代码就可以轻松搞定……
首先是IOS的实现:
在AppController.mm文件中的70行左右加入如下代码:
[[UIApplication sharedApplication] setIdleTimerDisabled:YES];
代码如下:
// Set RootViewController to window
if ( [[UIDevice currentDevice].systemVersion floatValue] < 6.0)
{
// warning: addSubView doesn't work on iOS6
[window addSubview: _viewController.view];
}
else
{
// use this method on ios6
[window setRootViewController:_viewController];
}
[window makeKeyAndVisible];
//阻止IOS系统进入休眠
[[UIApplication sharedApplication] setIdleTimerDisabled:YES];//就是这行!
//隐藏状态栏
[[UIApplication sharedApplication] setStatusBarHidden:true];
// IMPORTANT: Setting the GLView should be done after creating the RootViewController
cocos2d::GLView *glview = cocos2d::GLView::createWithEAGLView(eaglView);
cocos2d::Director::getInstance()->setOpenGLView(glview);
cocos2d::Application::getInstance()->run();
Android实现:
安卓实现也非常简单的就是修改在AndroidManifest.xml文件里面用user-permission声明:
加入如下代码:
<uses-permission android:name="android.permission.WAKE_LOCK"/>
<supports-screens android:anyDensity="true"
android:smallScreens="true"
android:normalScreens="true"
android:largeScreens="true"
android:xlargeScreens="true"/>
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.WAKE_LOCK"/><!--这行就是-->
</manifest>