DrawNode作为一个节点用其画图形,可以使以后的交互更加灵活。
DrawNode* DrawLayer::shape()
{
auto shape = DrawNode::create();
static Point triangle[3];
triangle[0] = Point(-100, -100);
triangle[1] = Point(100, -100);
triangle[2] = Point(0, 100);
static Color4F green(0, 1, 0, 1);
shape->drawPolygon(triangle, 3, green, 0, green);
return shape;
}
调用:
auto node = this->shape();
node->setPosition(Point(200, 300));
addChild(node);
效果: