Move.cs
鼠标移动事件的脚本代码。
void OnMouseDrag()
{
Debug.Log("MouseInArea");
transform.position += Vector3.right * Time.deltaTime * Input.GetAxis("Mouse X");
transform.position += Vector3.up * Time.deltaTime * Input.GetAxis("Mouse Y");
}
void OnMouseDown()
{
Debug.Log("TouchDown");
}
void OnMouseUp()
{
Debug.Log("TouchUp");
}
void OnMouseEnter()
{
Debug.Log("EnterObject");
}
void OnMouseExit()
{
Debug.Log("ExitObject");
}
void OnMouseOver()
{
Debug.Log("StayObject");
}
创建Cube的代码
//图片资源
Texture2D texture = null;
void Start()
{
//创建材质,设置为默认的着色器
Material mat = new Material(Shader.Find("Transparent/Diffuse"));
//加载图片资源
textu