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C++
封狼居胥_COU
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OSG拾取点和线当然面也能拾取
if (ea.getButton() == osgGA::GUIEventAdapter::RIGHT_MOUSE_BUTTON) { osg::ref_ptr<osgUtil::PolytopeIntersector> picker = new osgUtil::PolytopeIntersector(osgUtil::Intersector::WINDOW, ea.getX...原创 2018-11-10 18:31:09 · 2425 阅读 · 0 评论 -
UE4自定义DetailPropertyEditor
UE4自定义DetailPropertyEditorFDetailPropertyRowSPropertyValueWidgetFPropertyEditor和FPropertyNodeMakePropertyEditor踏破铁鞋无觅处,得来全不费工夫FDetailPropertyRow属性窗口的的每个Item都是由FDetailPropertyRow造的。SPropertyValueWidget不用的Value对应不同的Slate控件由SPropertyValueWidget生成。FProper原创 2020-10-07 22:14:04 · 942 阅读 · 0 评论 -
C++消息队列的实现
(1)消息队列的实现#ifndef NET_FRAME_CONCURRENT_QUEUE_H#define NET_FRAME_CONCURRENT_QUEUE_H #include <queue>#include <mutex>#include <condition_variable> template<class Type&转载 2018-09-06 09:39:11 · 2492 阅读 · 0 评论