目录为:Assets/Scripts/ConfigReader/
ReadGuideAbsorbTaskConfig.cs
新手指导相关
要读取的config文件路径为:Assets/Resources/Config/absorb.xml
原XML文件就是这样的:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<absorb xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<info id="5001"/>
</absorb>
ReadGuideAbsorbTaskConfig.cs
using System;
using UnityEngine;
using System.Xml;
using System.Collections.Generic;
//新手指导相关
//要读取的config文件路径为:Assets/Resources/Config/absorb.xml
//不过这个配置文件里面好像没放什么内容
/*
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<absorb xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<info id="5001"/>
</absorb>
*/
public class ReadGuideAbsorbTaskConfig
{
XmlDocument xmlDoc = null;
//构造函数
public ReadGuideAbsorbTaskConfig(string xmlFilePath)
{
ResourceUnit xmlfileUnit = ResourcesManager.Instance.loadImmediate (xmlFilePath, ResourceType.ASSET);
TextAsset xmlfile = xmlfileUnit.Asset as TextAsset;
if (!xmlfile)
{
Debug.LogError(" error infos: 没有找到指定的xml文件:"+xmlFilePath);
}
xmlDoc = new XmlDocument ();
xmlDoc.LoadXml (xmlfile.text);
XmlNodeList infoNodeList = xmlDoc.SelectSingleNode ("absorb").ChildNodes;
for (int i = 0; i < infoNodeList.Count; i++)
{
if ((infoNodeList[i] as XmlElement).GetAttributeNode("id") == null)
{
continue;
}
string typeName = (infoNodeList [i] as XmlElement).GetAttributeNode ("id").InnerText;
//这个类是放在Guide那部分的,所以这里不细究
CAbsorbTask absorbInfo = new CAbsorbTask ();
absorbInfo.TaskId = Convert.ToInt32 (typeName);
absorbInfo.TaskType = GuideTaskType.AbsorbTask;
foreach (XmlElement xEle in infoNodeList[i].ChildNodes)
{
switch (xEle.Name)
{
case "npcid":
absorbInfo.NpcId = Convert.ToInt32 (xEle.InnerText);
break;
}
}
//这里也不是ConfigReader
CTaskBase.absorbTaskDic.Add (absorbInfo.TaskId, absorbInfo);
}
}
}