0.新建一个项目
新建一个新的项目,打开后,可以在AppDelegate.cpp中看到:
首先就定义了4个Size类的静态变量,那么Size到底是什么样的类?
1.注释说明
直接转到Size类的定义,可以看到上来就是一大段注释:
/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2013-2014 Chukong Technologies
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
翻译一下,大概就是:
本软件免费使用,你拿去干啥都可以,但是用的时候也要把这个声明写上去.而你要用它去惹了事,要赔钱啥的,那与我无关.
2.头文件的宏定义
看看就好了,不用管:
#ifndef __MATH_CCGEOMETRY_H__
#define __MATH_CCGEOMETRY_H__
#include <math.h>
#include "platform/CCPlatformMacros.h"
#include "base/ccMacros.h"
#include "math/CCMath.h"
3.宏定义NS_CC_BEGIN
转到定义后可以看到相关的宏定义,从这里开始使用了命名空间cocos2d
NS_CC_BEGIN
4.Size类基本数据成员
接下来就是Size类的描述了,可以在图中看到在Size类名前有一个CC_DLL,看定义后是加载一个外部库而已,类中有两个成员,width和height,分别代表宽,高:
5.一个看不懂的函数
public:
/**Conversion from Vec2 to Size.*/
operator Vec2() const
{
return Vec2(width, height);
}
6.构造析构
可以通过不传参或者传两个float参或者传一个Size对象进来构造,需要注意的最后一个构造函数中,传入的是一个向量,而且这个函数是被指定为显式的 :
Size();
Size(float width, float height);
Size(const Size& other);
explicit Size(const Vec2& point);
7.运算符重载
1. 重载" = ",传参为Size类对象,根据传入Size对象的width和height重设当前Size对象的width和height.
Size& operator= (const Size& other);
2. 重载" = ", 传参为 Vect2类向量对象,用这个向量的x坐标作为width,向量的y坐标作为height,重设当前Size对象的width和height.
Size& operator= (const Vec2& point);
3.重载" + ", 传参为Size类对象,将传入对象的width和height加到当前对象上来,相当于会扩大Size的宽高
Size operator+(const Size& right) const;
4.重载" - ", 传参为Size类对象,同+相反,减去传入对象的width和height,相当于缩小Size的宽高
Size operator-(const Size& right) const;
5.重载" * ",传参为float数,将当前Size对象的width和height扩大a倍
Size operator*(float a) const;
6.重载" / ",传参为float数,将当前Size对象的width和height缩小a倍
Size operator/(float a) const;
8成员函数
-
void setSize(float width, float height);
传入两个float变量,分别设置为当前Size的width和height.
-
bool equals(const Size& target) const;
传入一个Size类,与当前Size对象比较是否相同,相同为真.
9.静态常量
在类中末尾有一个名为 ZERO 的Size对象
static const Size ZERO;
转到定义后可以看到,这个ZERO是初始化width = 0, height = 0的 Size对象: