mvc中使用Unity

在mvc中使用Unity

  • 一、在Nuget管理器中下载“Unity“

  • 二、在根目录的App_Start文件夹中添加三个cs文件

创建UnityConfig.cs

//添加两个命名空间
using Microsoft.Practices.Unity;
using Microsoft.Practices.Unity.Configuration;



//这是代码块
     /// <summary>
    /// Specifies the Unity configuration for the main container.
    /// </summary>
    public class UnityConfig
    {
        #region Unity Container
        private static Lazy<IUnityContainer> container = new Lazy<IUnityContainer>(() =>
        {
            var container = new UnityContainer();
            RegisterTypes(container);
            return container;
        });

        /// <summary>
        /// Gets the configured Unity container.
        /// </summary>
        public static IUnityContainer GetConfiguredContainer()
        {
            return container.Value;
        }
        #endregion

        /// <summary>Registers the type mappings with the Unity container.</summary>
        /// <param name="container">The unity container to configure.</param>
        /// <remarks>There is no need to register concrete types such as controllers or API controllers (unless you want to 
        /// change the defaults), as Unity allows resolving a concrete type even if it was not previously registered.</remarks>
        public static void RegisterTypes(IUnityContainer container)
        {
            // NOTE: To load from web.config uncomment the line below. Make sure to add a Microsoft.Practices.Unity.Configuration to the using statements.
            // container.LoadConfiguration();

            // TODO: Register your types here
            // container.RegisterType<IProductRepository, ProductRepository>();
        }
    }

创建UnityDependencyResolver.cs

using System.Web.Mvc;


    /// <summary>
    /// 使用unity必须实现的两个接口之一
    /// 它的作用我也不知道
    /// </summary>
    public class UnityDependencyResolver : IDependencyResolver
    {
        IUnityContainer container;
        public UnityDependencyResolver(IUnityContainer container)
        {
            this.container = container;
        }
        public object GetService(Type serviceType)
        {
            try
            {
                return container.Resolve(serviceType);
            }
            catch
            {
                return null;
            }
        }

        public IEnumerable<object> GetServices(Type serviceType)
        {
            try
            {
                return container.ResolveAll(serviceType);
            }
            catch
            {
                return new List<object>();
            }
        }
    }

添加UnityWebActivator.cs

using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Microsoft.Practices.Unity.Mvc;



[assembly: WebActivatorEx.PreApplicationStartMethod(typeof(WebApp.App_Start.UnityWebActivator), "Start")]
[assembly: WebActivatorEx.ApplicationShutdownMethod(typeof(WebApp.App_Start.UnityWebActivator), "Shutdown")]
namespace 你的命名空间
{
    public class UnityWebActivator
    {

        public static void Start()
        {
            var container = UnityConfig.GetConfiguredContainer();

            FilterProviders.Providers.Remove(FilterProviders.Providers.OfType<FilterAttributeFilterProvider>().First());
            FilterProviders.Providers.Add(new UnityFilterAttributeFilterProvider(container));

            DependencyResolver.SetResolver(new UnityDependencyResolver(container));

            // TODO: Uncomment if you want to use PerRequestLifetimeManager
            // Microsoft.Web.Infrastructure.DynamicModuleHelper.DynamicModuleUtility.RegisterModule(typeof(UnityPerRequestHttpModule));
        }

        /// <summary>Disposes the Unity container when the application is shut down.</summary>
        public static void Shutdown()
        {
            var container = UnityConfig.GetConfiguredContainer();
            container.Dispose();
        }

    }
}
  • 三、根目录的Global.asax中注册一下

    public class MvcApplication : System.Web.HttpApplication
    {

        protected void Application_Start()
        {
            AreaRegistration.RegisterAllAreas();
            FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters);
            RouteConfig.RegisterRoutes(RouteTable.Routes);
            BundleConfig.RegisterBundles(BundleTable.Bundles);

            //这是unity,上面四行不要去动。
            IUnityContainer container = GetUnityContainer();
            DependencyResolver.SetResolver(new UnityDependencyResolver(container));
        }






        /// <summary>
        /// 这是unity的注册
        /// </summary>
        /// <returns></returns>
        private IUnityContainer GetUnityContainer()
        {
            IUnityContainer container = new UnityContainer()
                .RegisterType<IControllerActivator, CustomControllerActivator>();

            //配置了多少就写多少
            //container.LoadConfiguration("container name的值")
            container.LoadConfiguration("UnityStudentServceBLL");

            //container.LoadConfiguration("UnityPayServiceBLL");
            //container.LoadConfiguration("UnityTeacherServiceBLL");
            //container.LoadConfiguration("UnityGradesServiceBLL");
            return container;
        }
    }
  • 四、修改配置文件
    在根目录中找到Web.config,修改配置信息
<!--这个configSections节点必须是第一个否则会出错-->
<configSections>    
    <section name="unity" type="Microsoft.Practices.Unity.Configuration.UnityConfigurationSection, Microsoft.Practices.Unity.Configuration" />
  </configSections>


<unity>
    <containers>
    <!--container可以有多个-->
      <container name="随便起">
        <register type="命名空间.接口文件名(不要扩展名), 程序集(一般和命名空间一样)" mapTo="命名空间.实现接口的类的名称(不要扩展名), 程序集(一般和命名空间一样)" />
      </container>
      <!--比如这样-->
      <container name="UnityStudentServceBLL">
        <register type="MySchool.IBLL.IStudentService, MySchool.IBLL" mapTo="MySchool.BLL.StudentService, MySchool.BLL" />
      </container>
    </containers>
  </unity>

  • 五、使用
    public class BaseController : Controller
    {
        [Dependency]
        public IStudentService StudentService { get; set; }

        //[Dependency]
        //public 配置文件中注册过的接口 起个牛13名 { get; set; }
        //
        //
    }
  • 六、结束
    搞完之后两个类就可以解耦了,不需要对业务类new来new去了。
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