#ifndef _EasyTcpClient_hpp_
#define _EasyTcpClient_hpp_
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include<windows.h>
#include<WinSock2.h>
#pragma comment(lib,"ws2_32.lib")
#else
#include<unistd.h>
#include<arpa/inet.h>
#include<string.h>
#define SOCKET int
#define INVALID_SOCKET (SOCKET)(~0)
#define SOCKET_ERROR (-1)
#endif
#include <stdio.h>
#include "MessageHeader.hpp"
class EasyTcpClient
{
SOCKET _sock;
public:
EasyTcpClient()
{
_sock = INVALID_SOCKET;
}
virtual ~EasyTcpClient()
{
Close();
}
void InitSocket()
{
#ifdef _WIN32
WORD ver = MAKEWORD(2, 2);
WSADATA dat;
WSAStartup(ver, &dat);
#endif
if (INVALID_SOCKET != _sock)
{
printf("<socket=%d>关闭旧连接...\n", _sock);
Close();
}
_sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (INVALID_SOCKET == _sock)
{
printf("错误,建立Socket失败...\n");
}
else {
printf("建立Socket=<%d>成功...\n", _sock);
}
}
int Connect(const char* ip, unsigned short port)
{
if (INVALID_SOCKET == _sock)
{
InitSocket();
}
sockaddr_in _sin = {};
_sin.sin_family = AF_INET;
_sin.sin_port = htons(port);
#ifdef _WIN32
_sin.sin_addr.S_un.S_addr = inet_addr(ip);
#else
_sin.sin_addr.s_addr = inet_addr(ip);
#endif
printf("<socket=%d>正在连接服务器<%s:%d>...\n", _sock, ip, port);
int ret = connect(_sock, (sockaddr*)&_sin, sizeof(sockaddr_in));
if (SOCKET_ERROR == ret)
{
printf("<socket=%d>错误,连接服务器<%s:%d>失败...\n", _sock, ip, port);
}
else {
printf("<socket=%d>连接服务器<%s:%d>成功...\n", _sock, ip, port);
}
return ret;
}
void Close()
{
if (_sock != INVALID_SOCKET)
{
#ifdef _WIN32
closesocket(_sock);
WSACleanup();
#else
close(_sock);
#endif
_sock = INVALID_SOCKET;
}
}
int _nCount = 0;
bool OnRun()
{
if (isRun())
{
fd_set fdReads;
FD_ZERO(&fdReads);
FD_SET(_sock, &fdReads);
timeval t = { 0,0 };
int ret = select(_sock + 1, &fdReads, 0, 0, &t);
if (ret < 0)
{
printf("<socket=%d>select任务结束1\n", _sock);
Close();
return false;
}
if (FD_ISSET(_sock, &fdReads))
{
FD_CLR(_sock, &fdReads);
if (-1 == RecvData(_sock))
{
printf("<socket=%d>select任务结束2\n", _sock);
Close();
return false;
}
}
return true;
}
return false;
}
bool isRun()
{
return _sock != INVALID_SOCKET;
}
#ifndef RECV_BUFF_SZIE
#define RECV_BUFF_SZIE 102400
#endif
char _szMsgBuf[RECV_BUFF_SZIE * 10] = {};
int _lastPos = 0;
char _szRecv[RECV_BUFF_SZIE] = {};
int RecvData(SOCKET cSock)
{
int nLen = (int)recv(cSock, _szRecv, RECV_BUFF_SZIE, 0);
if (nLen <= 0)
{
printf("<socket=%d>与服务器断开连接,任务结束。\n", cSock);
return -1;
}
memcpy(_szMsgBuf + _lastPos, _szRecv, nLen);
_lastPos += nLen;
while (_lastPos >= sizeof(DataHeader))
{
DataHeader* header = (DataHeader*)_szMsgBuf;
if (_lastPos >= header->dataLength)
{
int nSize = _lastPos - header->dataLength;
OnNetMsg(header);
memcpy(_szMsgBuf, _szMsgBuf + header->dataLength, nSize);
_lastPos = nSize;
}
else {
break;
}
}
return 0;
}
virtual void OnNetMsg(DataHeader* header)
{
switch (header->cmd)
{
case CMD_LOGIN_RESULT:
{
LoginResult* login = (LoginResult*)header;
}
break;
case CMD_LOGOUT_RESULT:
{
LogoutResult* logout = (LogoutResult*)header;
}
break;
case CMD_NEW_USER_JOIN:
{
NewUserJoin* userJoin = (NewUserJoin*)header;
}
break;
case CMD_ERROR:
{
printf("<socket=%d>收到服务端消息:CMD_ERROR,数据长度:%d\n", _sock, header->dataLength);
}
break;
default:
{
printf("<socket=%d>收到未定义消息,数据长度:%d\n", _sock, header->dataLength);
}
}
}
int SendData(DataHeader* header)
{
if (isRun() && header)
{
return send(_sock, (const char*)header, header->dataLength, 0);
}
return SOCKET_ERROR;
}
private:
};
#endif
#include "EasyTcpClient.hpp"
#include<thread>
bool g_bRun = true;
void cmdThread()
{
while (true)
{
char cmdBuf[256] = {};
scanf("%s", cmdBuf);
if (0 == strcmp(cmdBuf, "exit"))
{
g_bRun = false;
printf("退出cmdThread线程\n");
break;
}
else {
printf("不支持的命令。\n");
}
}
}
int main()
{
const int cCount = FD_SETSIZE-1;
EasyTcpClient* client[cCount];
for (int n = 0; n < cCount; n++)
{
client[n] = new EasyTcpClient();
}
for (int n = 0; n < cCount; n++)
{
client[n]->Connect("127.0.0.1", 4567);
}
std::thread t1(cmdThread);
t1.detach();
Login login;
strcpy(login.userName, "q");
strcpy(login.PassWord, "qmm");
while (g_bRun)
{
for (int n = 0; n < cCount; n++)
{
client[n]->SendData(&login);
client[n]->OnRun();
}
}
for (int n = 0; n < cCount; n++)
{
client[n]->Close();
}
printf("已退出。\n");
getchar();
return 0;
}
#ifndef _EasyTcpServer_hpp_
#define _EasyTcpServer_hpp_
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include<windows.h>
#include<WinSock2.h>
#pragma comment(lib,"ws2_32.lib")
#else
#include<unistd.h>
#include<arpa/inet.h>
#include<string.h>
#define SOCKET int
#define INVALID_SOCKET (SOCKET)(~0)
#define SOCKET_ERROR (-1)
#endif
#include<stdio.h>
#include<vector>
#include"MessageHeader.hpp"
#ifndef RECV_BUFF_SZIE
#define RECV_BUFF_SZIE 102400
#endif
class ClientSocket
{
public:
ClientSocket(SOCKET sockfd = INVALID_SOCKET)
{
_sockfd = sockfd;
memset(_szMsgBuf, 0, sizeof(_szMsgBuf));
_lastPos = 0;
}
SOCKET sockfd()
{
return _sockfd;
}
char* msgBuf()
{
return _szMsgBuf;
}
int getLastPos()
{
return _lastPos;
}
void setLastPos(int pos)
{
_lastPos = pos;
}
private:
SOCKET _sockfd;
char _szMsgBuf[RECV_BUFF_SZIE * 10];
int _lastPos;
};
class EasyTcpServer
{
private:
SOCKET _sock;
std::vector<ClientSocket*> _clients;
public:
EasyTcpServer()
{
_sock = INVALID_SOCKET;
}
virtual ~EasyTcpServer()
{
Close();
}
SOCKET InitSocket()
{
#ifdef _WIN32
WORD ver = MAKEWORD(2, 2);
WSADATA dat;
WSAStartup(ver, &dat);
#endif
if (INVALID_SOCKET != _sock)
{
printf("<socket=%d>关闭旧连接...\n", (int)_sock);
Close();
}
_sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (INVALID_SOCKET == _sock)
{
printf("错误,建立socket失败...\n");
}
else {
printf("建立socket=<%d>成功...\n", (int)_sock);
}
return _sock;
}
int Bind(const char* ip, unsigned short port)
{
sockaddr_in _sin = {};
_sin.sin_family = AF_INET;
_sin.sin_port = htons(port);
#ifdef _WIN32
if (ip) {
_sin.sin_addr.S_un.S_addr = inet_addr(ip);
}
else {
_sin.sin_addr.S_un.S_addr = INADDR_ANY;
}
#else
if (ip) {
_sin.sin_addr.s_addr = inet_addr(ip);
}
else {
_sin.sin_addr.s_addr = INADDR_ANY;
}
#endif
int ret = bind(_sock, (sockaddr*)&_sin, sizeof(_sin));
if (SOCKET_ERROR == ret)
{
printf("错误,绑定网络端口<%d>失败...\n", port);
}
else {
printf("绑定网络端口<%d>成功...\n", port);
}
return ret;
}
int Listen(int n)
{
int ret = listen(_sock, n);
if (SOCKET_ERROR == ret)
{
printf("socket=<%d>错误,监听网络端口失败...\n", _sock);
}
else {
printf("socket=<%d>监听网络端口成功...\n", _sock);
}
return ret;
}
SOCKET Accept()
{
sockaddr_in clientAddr = {};
int nAddrLen = sizeof(sockaddr_in);
SOCKET cSock = INVALID_SOCKET;
#ifdef _WIN32
cSock = accept(_sock, (sockaddr*)&clientAddr, &nAddrLen);
#else
cSock = accept(_sock, (sockaddr*)&clientAddr, (socklen_t *)&nAddrLen);
#endif
if (INVALID_SOCKET == cSock)
{
printf("socket=<%d>错误,接受到无效客户端SOCKET...\n", (int)_sock);
}
else
{
NewUserJoin userJoin;
SendDataToAll(&userJoin);
_clients.push_back(new ClientSocket(cSock));
printf("socket=<%d>新客户端加入:socket = %d,IP = %s \n", (int)_sock, (int)cSock, inet_ntoa(clientAddr.sin_addr));
}
return cSock;
}
void Close()
{
if (_sock != INVALID_SOCKET)
{
#ifdef _WIN32
for (int n = (int)_clients.size() - 1; n >= 0; n--)
{
closesocket(_clients[n]->sockfd());
delete _clients[n];
}
closesocket(_sock);
WSACleanup();
#else
for (int n = (int)_clients.size() - 1; n >= 0; n--)
{
close(_clients[n]->sockfd());
delete _clients[n];
}
close(_sock);
#endif
_clients.clear();
}
}
int _nCount = 0;
bool OnRun()
{
if (isRun())
{
fd_set fdRead;
fd_set fdWrite;
fd_set fdExp;
FD_ZERO(&fdRead);
FD_ZERO(&fdWrite);
FD_ZERO(&fdExp);
FD_SET(_sock, &fdRead);
FD_SET(_sock, &fdWrite);
FD_SET(_sock, &fdExp);
SOCKET maxSock = _sock;
for (int n = (int)_clients.size() - 1; n >= 0; n--)
{
FD_SET(_clients[n]->sockfd(), &fdRead);
if (maxSock < _clients[n]->sockfd())
{
maxSock = _clients[n]->sockfd();
}
}
timeval t = { 1,0 };
int ret = select(maxSock + 1, &fdRead, &fdWrite, &fdExp, &t);
if (ret < 0)
{
printf("select任务结束。\n");
Close();
return false;
}
if (FD_ISSET(_sock, &fdRead))
{
FD_CLR(_sock, &fdRead);
Accept();
}
for (int n = (int)_clients.size() - 1; n >= 0; n--)
{
if (FD_ISSET(_clients[n]->sockfd(), &fdRead))
{
if (-1 == RecvData(_clients[n]))
{
auto iter = _clients.begin() + n;
if (iter != _clients.end())
{
delete _clients[n];
_clients.erase(iter);
}
}
}
}
return true;
}
return false;
}
bool isRun()
{
return _sock != INVALID_SOCKET;
}
char _szRecv[RECV_BUFF_SZIE] = {};
int RecvData(ClientSocket* pClient)
{
int nLen = (int)recv(pClient->sockfd(), _szRecv, RECV_BUFF_SZIE, 0);
if (nLen <= 0)
{
printf("客户端<Socket=%d>已退出,任务结束。\n", pClient->sockfd());
return -1;
}
memcpy(pClient->msgBuf() + pClient->getLastPos(), _szRecv, nLen);
pClient->setLastPos(pClient->getLastPos() + nLen);
while (pClient->getLastPos() >= sizeof(DataHeader))
{
DataHeader* header = (DataHeader*)pClient->msgBuf();
if (pClient->getLastPos() >= header->dataLength)
{
int nSize = pClient->getLastPos() - header->dataLength;
OnNetMsg(pClient->sockfd(), header);
memcpy(pClient->msgBuf(), pClient->msgBuf() + header->dataLength, nSize);
pClient->setLastPos(nSize);
}
else {
break;
}
}
return 0;
}
virtual void OnNetMsg(SOCKET cSock, DataHeader* header)
{
switch (header->cmd)
{
case CMD_LOGIN:
{
Login* login = (Login*)header;
LoginResult ret;
SendData(cSock, &ret);
}
break;
case CMD_LOGOUT:
{
Logout* logout = (Logout*)header;
LogoutResult ret;
SendData(cSock, &ret);
}
break;
default:
{
printf("<socket=%d>收到未定义消息,数据长度:%d\n", cSock, header->dataLength);
}
break;
}
}
int SendData(SOCKET cSock, DataHeader* header)
{
if (isRun() && header)
{
return send(cSock, (const char*)header, header->dataLength, 0);
}
return SOCKET_ERROR;
}
void SendDataToAll(DataHeader* header)
{
for (int n = (int)_clients.size() - 1; n >= 0; n--)
{
SendData(_clients[n]->sockfd(), header);
}
}
};
#endif
#include "EasyTcpServer.hpp"
#include<thread>
bool g_bRun = true;
void cmdThread()
{
while (true)
{
char cmdBuf[256] = {};
scanf("%s", cmdBuf);
if (0 == strcmp(cmdBuf, "exit"))
{
g_bRun = false;
printf("退出cmdThread线程\n");
break;
}
else {
printf("不支持的命令。\n");
}
}
}
int main()
{
EasyTcpServer server;
server.InitSocket();
server.Bind(nullptr, 4567);
server.Listen(5);
std::thread t1(cmdThread);
t1.detach();
while (g_bRun)
{
server.OnRun();
}
server.Close();
printf("已退出。\n");
getchar();
return 0;
}
memcpy(_szMsgBuf + _lastPos, _szRecv, nLen);
_lastPos += nLen;
printf("nLen=%d, sizeof(DataHeader)=%d\n", nLen, sizeof(DataHeader));
while (_lastPos >= sizeof(DataHeader))
{
DataHeader* header = (DataHeader*)_szMsgBuf;
if (_lastPos >= header->dataLength)
{
int nSize = _lastPos - header->dataLength;
OnNetMsg(header);
memcpy(_szMsgBuf, _szMsgBuf + header->dataLength, nSize);
_lastPos = nSize;
}
else {
break;
}
}
- 先一次性把所以数据全都接受然后放入我们自己定义的缓冲区里面,假设这条消息长度为1000
- 在判断数据长度大于消息头DataHeader长度 4,如果大于就取出消息的长度
- 再保存剩余未处理数据的长度 (如果等处理完消息在保存的话 header 的指向就变了), int nSize = _lastPos - header->dataLength;
- 在把剩余的(996)的数据向前移动 ,从_szMsgBuf + header->dataLength 的距离 到 nSize
- 在更新尾部的位置 _lastPos = nSize;
- 64个客户端循环发送数据,巅峰的时候能达到900多M
------------------ the end ---------------------