public string GetDataPath(string databasePath)
{
#if UNITY_EDITOR
return StringUtil.Concat("data source=", Application.streamingAssetsPath, "/", databasePath);
#endif
#if UNITY_ANDROID
return StringUtil.Concat("URI=file:", Application.persistentDataPath, "/", databasePath);
#endif
#if UNITY_IOS
return StringUtil.Concat("data source=", Application.persistentDataPath, "/", databasePath);
#endif
}
unity 对应不同平台的各种路径
最新推荐文章于 2024-05-04 16:45:31 发布