2xC#:
1.加using UnityEngine.AI;
2.注释掉:BuildTargetGroup.WebPlayer
4xSpeedTree materials need to be regenerated:
Assets中搜索Broadleaf_Desktop,在inspector找到Apply_GenerateMaterials,设置为Regenerate Materials
只去掉两处编译错误后也能进play,但会产生新报错似乎是关于地形贴图
偶然发现这篇17年的草稿,证明曾经用过
我又想起那夕阳下的路牙石,那是爱而求不得的青春