设计原则:
开闭原则: 对扩展开放,对修改关闭。
使得设计具有弹性可以应对改变,可以接受新的功能来应对改变需求。不需要每个地方都遵循,而是在设计最有可能改变的地方应用开闭原则。
eg: 观察者模式,通过加入新的观察者,可以扩展主题对象,而不需向主题中添加代码。
装饰者模式:
动态地将责任附加到对象上,若要扩展功能,装饰者提供了比继承更有弹性的替代方案。
装饰类继承自超类,继承是为了有正确的类型,而非继承超类的行为。
#include<iostream>
#include<vector>
#include<algorithm>
#include <string>
#include <memory>
//饮料抽象类
class Beverage {
public:
virtual ~Beverage() {};
virtual std::string getDescription() = 0;
virtual double cost() = 0;
protected:
std::string description;
};
//调料装饰者类
class Condimentecorator :public Beverage {
public:
virtual ~Condimentecorator() {};
virtual std::string getDescription() = 0;
};
//espresso 饮料类
class Espresso :public Beverage {
public:
Espresso() :Beverage()
{
description = "Espresso";
}
std::string getDescription() { return description; }
double cost()
{
return 1.99;
}
};
//houseblend 饮料类
class HouseBlend :public Beverage {
public:
HouseBlend() :Beverage()
{
description = "HouseBlend";
}
std::string getDescription() { return description; }
double cost()
{
return 0.89;
}
};
//DarkRoast 饮料类
class DarkRoast :public Beverage {
public:
DarkRoast() :Beverage()
{
description = "DarkRoast";
}
std::string getDescription() { return description; }
double cost()
{
return 0.99;
}
};
//Decat 饮料类
class Decat :public Beverage {
public:
Decat() :Beverage()
{
description = "Decat";
}
std::string getDescription() { return description; }
double cost()
{
return 1.05;
}
};
//Mocha调料装饰者
class Mocha :public Condimentecorator {
public:
Mocha(std::shared_ptr<Beverage> be) :Condimentecorator(), beverage(be) {}
std::string getDescription()
{
return (beverage->getDescription() + " Mocha");
}
double cost()
{
return 0.2 + beverage->cost();
}
public:
std::shared_ptr<Beverage> beverage;
};
//Soy调料装饰者
class Soy :public Condimentecorator {
public:
Soy(std::shared_ptr<Beverage> be):Condimentecorator(),beverage(be){}
std::string getDescription()
{
return (beverage->getDescription() + " Soy");
}
double cost()
{
return 0.15 + beverage->cost();
}
public:
std::shared_ptr<Beverage> beverage;
};
//Whip调料装饰者
class Whip :public Condimentecorator {
public:
Whip(std::shared_ptr<Beverage> be) :Condimentecorator(), beverage(be) {}
std::string getDescription()
{
return (beverage->getDescription() + " Whip");
}
double cost()
{
return 0.10 + beverage->cost();
}
public:
std::shared_ptr<Beverage> beverage;
};
int main()
{
std::shared_ptr<Beverage> beverage (new Espresso());
std::cout << beverage->getDescription()<<" costs: "<<beverage->cost() << std::endl;
std::shared_ptr<Beverage> beverage2(new DarkRoast());
std::cout << beverage2->getDescription() << " costs: " << beverage2->cost() << std::endl;
beverage2 = std::shared_ptr<Beverage>(new Mocha(beverage2));
std::cout << beverage2->getDescription() << " costs: " << beverage2->cost() << std::endl;
beverage2 = std::shared_ptr<Beverage>(new Mocha(beverage2));
std::cout << beverage2->getDescription() << " costs: " << beverage2->cost() << std::endl;
beverage2 = std::shared_ptr<Beverage>(new Whip(beverage2));
std::cout << beverage2->getDescription() << " costs: " << beverage2->cost() << std::endl;
auto it = new Whip(beverage2);
std::cout << it->cost() << " " << it->getDescription() << std::endl;
std::cout << it->beverage->cost() << " " << it->beverage->getDescription() << std::endl;
/*
Beverage *beverage3 = new HouseBlend();
beverage3 = new Soy(beverage3);
beverage3 = new Mocha(beverage3);
beverage3 = new Whip(beverage3);
cout << beverage3->getDescription() << " $" << beverage3->cost() << endl;
*/
system("pause");
}
代码实现参考自:HeadFirst设计模式之装饰者模式(C++实现)_Xavier丶Zeng的博客-CSDN博客
增加大中小杯的概念:
#include<iostream>
#include<vector>
#include<algorithm>
#include <string>
#include <memory>
enum m_Size { tall,grande,venti };
//饮料抽象类
class Beverage {
public:
Beverage(m_Size m=m_Size::grande):size(m){}
virtual ~Beverage() {};
virtual std::string getDescription() = 0;
virtual double cost() = 0;
void setSize(m_Size s) { size = s; }
m_Size getSize() { return size; }
protected:
std::string description;
m_Size size;
};
//调料装饰者类
class Condimentecorator :public Beverage {
public:
Condimentecorator(m_Size m):Beverage(m){}
virtual ~Condimentecorator() {};
virtual std::string getDescription() = 0;
};
//espresso 饮料类
class Espresso :public Beverage {
public:
Espresso(m_Size s) :Beverage(s)
{
description = "Espresso";
}
std::string getDescription() { return (description+" "+std::to_string(getSize())); }
double cost()
{
return 1.99;
}
};
//houseblend 饮料类
class HouseBlend :public Beverage {
public:
HouseBlend(m_Size s) :Beverage(s)
{
description = "HouseBlend";
}
std::string getDescription() { return (description + " " + std::to_string(getSize())); }
double cost()
{
return 0.89;
}
};
//DarkRoast 饮料类
class DarkRoast :public Beverage {
public:
DarkRoast(m_Size s) :Beverage(s)
{
description = "DarkRoast";
}
std::string getDescription() { return (description + " " + std::to_string(getSize())); }
double cost()
{
return 0.99;
}
};
//Decat 饮料类
class Decat :public Beverage {
public:
Decat(m_Size s) :Beverage(s)
{
description = "Decat";
}
std::string getDescription() { return (description + " " + std::to_string(getSize())); }
double cost()
{
return 1.05;
}
};
//Mocha调料装饰者
class Mocha :public Condimentecorator {
public:
Mocha(std::shared_ptr<Beverage> be) :Condimentecorator(be->getSize()), beverage(be) {}
std::string getDescription()
{
return (beverage->getDescription() + " Mocha");
}
double cost()
{
double tmp= 0.2 + beverage->cost();
if (beverage->getSize() == m_Size::tall)
tmp += 0.1;
else if (beverage->getSize() == m_Size::grande)
tmp += 0.15;
else if (beverage->getSize() == m_Size::venti)
tmp += 0.2;
return tmp;
}
public:
std::shared_ptr<Beverage> beverage;
};
//Soy调料装饰者
class Soy :public Condimentecorator {
public:
Soy(std::shared_ptr<Beverage> be) :Condimentecorator(be->getSize()), beverage(be) {}
std::string getDescription()
{
return (beverage->getDescription() + " Soy");
}
double cost()
{
double tmp= 0.15 + beverage->cost();
if (beverage->getSize() == m_Size::tall)
tmp += 0.1;
else if (beverage->getSize() == m_Size::grande)
tmp += 0.15;
else if (beverage->getSize() == m_Size::venti)
tmp += 0.2;
return tmp;
}
public:
std::shared_ptr<Beverage> beverage;
};
//Whip调料装饰者
class Whip :public Condimentecorator {
public:
Whip(std::shared_ptr<Beverage> be) :Condimentecorator(be->getSize()), beverage(be) {}
std::string getDescription()
{
return (beverage->getDescription() + " Whip");
}
double cost()
{
double tmp= 0.10 + beverage->cost();
if (beverage->getSize() == m_Size::tall)
tmp += 0.1;
else if (beverage->getSize() == m_Size::grande)
tmp += 0.15;
else if (beverage->getSize() == m_Size::venti)
tmp += 0.2;
return tmp;
}
public:
std::shared_ptr<Beverage> beverage;
};
int main()
{
std::shared_ptr<Beverage> beverage2(new DarkRoast(m_Size::venti));
std::cout << beverage2->getDescription() << " costs: " << beverage2->cost() << std::endl;
beverage2 = std::shared_ptr<Beverage>(new Mocha(beverage2));
std::cout << beverage2->getDescription() << " costs: " << beverage2->cost() << std::endl;
beverage2 = std::shared_ptr<Beverage>(new Mocha(beverage2));
std::cout << beverage2->getDescription() << " costs: " << beverage2->cost() << std::endl;
beverage2 = std::shared_ptr<Beverage>(new Whip(beverage2));
std::cout << beverage2->getDescription() << " costs: " << beverage2->cost() << std::endl;
//auto it = new Whip(beverage2);
//std::cout << it->cost() << " " << it->getDescription() << std::endl;
//std::cout << it->beverage->cost() << " " << it->beverage->getDescription() << std::endl;
/*
Beverage *beverage3 = new HouseBlend();
beverage3 = new Soy(beverage3);
beverage3 = new Mocha(beverage3);
beverage3 = new Whip(beverage3);
cout << beverage3->getDescription() << " $" << beverage3->cost() << endl;
*/
system("pause");
}
注意 每个调料在构造函数初始化时,要向父类构造函数中传入当前的杯型,否则会按照默认杯型操作,造成结算价格错误。
优点:
(1)装饰者和被装饰者有相同的超类型,所以在任何需要原始对象(被包装)的场合,都可以用装饰过的对象替代。
(2)可以用一个或多个装饰者包装一个对象
(3)装饰者可以在被装饰者的行为前/后,加上自己的行为,以达到特定的目的。
(4)可以在运行时,不限量地用喜欢的装饰者来装饰对象。
缺点:
装饰者模式,会造成设计中有大量的小类,数量过多,可能会造成使用此API程序员的困扰。