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using UnityEngine;using System.Collections;using UnityEngine.UI; //----需要使用UIpublic class MyPlayersPrefs : MonoBehaviour {private InputField input;private Button button;// Use this for initiali原创 2017-01-16 21:19:02 · 146 阅读 · 0 评论 -
数据储存Json
using UnityEngine;using System.Collections;using System.Json;public class MyJson : MonoBehaviour { // Use this for initialization void Start () { //定义一个Json对象 JsonObject json_tr原创 2017-01-16 21:24:29 · 296 阅读 · 1 评论 -
文章标题
using UnityEngine;using System.Collections;using LitJson;public class MyJsonMapper : MonoBehaviour { class Person { public string Name{ set; get;} public int Age{ set; get;}原创 2017-01-16 21:30:38 · 134 阅读 · 0 评论 -
Test,数据库
using UnityEngine;using System.Collections;using Mono.Data.Sqlite;public class Test : MonoBehaviour { // Use this for initialization void Start () { string path = "data source =" + App原创 2017-01-17 22:00:49 · 336 阅读 · 0 评论 -
数据库
using UnityEngine;using System.Collections;using Mono.Data.Sqlite;public class SQLite2 { public SqliteConnection connection; public SqliteCommand command; private SqliteDataReader reader;原创 2017-01-17 22:01:21 · 146 阅读 · 0 评论