用Pygame写一个简答的交互界面

程序员之所以犯错误,不是因为他们不懂,而是因为他们自以为什么都懂。

# The Pie Game
# Python 3.2

import math
import sys

import pygame
from pygame.locals import *
pygame.init()
screen = pygame.display.set_mode((600,500))
pygame.display.set_caption("The Pie Game - Press 1,2,3,4")
myfont = pygame.font.Font(None, 60)

color = 200, 80, 60
width = 4
x = 300
y = 250
radius = 200
position = x-radius, y-radius, radius*2, radius*2

piece1 = False
piece2 = False
piece3 = False
piece4 = False

while True:
    for event in pygame.event.get():
        if event.type == QUIT:
            sys.exit()
        elif event.type == KEYUP:
            if event.key == pygame.K_ESCAPE:
                sys.exit()
            elif event.key == pygame.K_1:
                piece1 = True
            elif event.key == pygame.K_2:
                piece2 = True
            elif event.key == pygame.K_3:
                piece3 = True
            elif event.key == pygame.K_4:
                piece4 = True
                
    #clear the screen
    screen.fill((0,0,200))
    
    #draw the four numbers
    textImg1 = myfont.render("1", True, color)
    screen.blit(textImg1, (x+radius/2-20, y-radius/2))
    textImg2 = myfont.render("2", True, color)
    screen.blit(textImg2, (x-radius/2, y-radius/2))
    textImg3 = myfont.render("3", True, color)
    screen.blit(textImg3, (x-radius/2, y+radius/2-20))
    textImg4 = myfont.render("4", True, color)
    screen.blit(textImg4, (x+radius/2-20, y+radius/2-20))


    #should the pieces be drawn?
    if piece1:
        start_angle = math.radians(0)
        end_angle = math.radians(90)
        pygame.draw.arc(screen, color, position, start_angle, end_angle, width)
        pygame.draw.line(screen, color, (x,y), (x,y-radius), width)
        pygame.draw.line(screen, color, (x,y), (x+radius,y), width)
    if piece2:
        start_angle = math.radians(90)
        end_angle = math.radians(180)
        pygame.draw.arc(screen, color, position, start_angle, end_angle, width)
        pygame.draw.line(screen, color, (x,y), (x,y-radius), width)
        pygame.draw.line(screen, color, (x,y), (x-radius,y), width)
    if piece3:
        start_angle = math.radians(180)
        end_angle = math.radians(270)
        pygame.draw.arc(screen, color, position, start_angle, end_angle, width)
        pygame.draw.line(screen, color, (x,y), (x-radius,y), width)
        pygame.draw.line(screen, color, (x,y), (x,y+radius), width)
    if piece4:
        start_angle = math.radians(270)
        end_angle = math.radians(360)
        pygame.draw.arc(screen, color, position, start_angle, end_angle, width)
        pygame.draw.line(screen, color, (x,y), (x,y+radius), width)
        pygame.draw.line(screen, color, (x,y), (x+radius,y), width)
        
    #is the pie finished?
    if piece1 and piece2 and piece3 and piece4:
        color = 0,255,0

    pygame.display.update()

截图:

使用pygame实现的一个简单的界面,按键盘1,2,3,4会有对应的地方亮起,当四个都亮起来之后会改变颜色

使用myfont.render画字,再用screen.blit放到屏幕上

使用pygame.draw.arc画弧形,使用pygame.draw.line画线

包在while循环中,使用pygame.event.get()捕捉事件

最后加一个判断,当四个都是true时改变颜色

 

 

 

 

  • 5
    点赞
  • 13
    收藏
    觉得还不错? 一键收藏
  • 打赏
    打赏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

幽蓝丶流月

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值