怎么做好游戏分析师

1.了解游戏产品制作流程、游戏产品的系统架构,知道游戏产品的基本运营思路,知道游戏玩家的基本游戏行为和情感诉求。

 

2.从最基础的指标定义开始,建立整个业务团队对数据指标的共识理解和应用思路,这是一切数据化驱动的起点。无论是在平时的业务协作中,还是在定期的培训会中,始终坚持传播统一的数据理解和理念,如基础指标、同比环比值的定义、所适用的应用场景,整体趋势加维度细分的分析思路等。深入参与具体项目运营,针对我们的常见应用场景,如公测前的渠道测试、如每周运营活动策划、每月的运营版本更新等,形成流程化地的数据流实施方案,在推动平台化

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Magy Seif El-Nasr Anders Drachen Alessandro Canossa Editors Game Analytics Maximizing the Value of Player Data Game Analytics Magy Seif El-Nasr • Anders Drachen Alessandro Canossa Editors Game Analytics Maximizing the Value of Player Data Editors Magy Seif El-Nasr Anders Drachen College of Computer and Information Science College of Arts, Media and Design College of Arts, Media and Design Northeastern University Northeastern University Boston, MA, USA Boston, MA, USA Institute of Communication and Psychology Aalborg University Alessandro Canossa Copenhagen, Denmark College of Arts, Media and Design & Center for Computer Games Research Game Analytics Northeastern University Copenhagen, Denmark & IT University of Copenhagen Boston, MA, USA & Copenhagen, Denmark Chapter 6 was created within the capacity of an US governmental employment. US copyright protection does not apply. Chapter 26 is published with kind permission of Her Majesty the Queen Right of Canada. ISBN 978-1-4471-4768-8 ISBN 978-1-4471-4769-5 (eBook) DOI 10.1007/978-1-4471-4769-5 Springer London Heidelberg New York Dordrecht Library of Congress Control Number: 2013933305 © Springer-Verlag London 2013 This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of the material is concerned, speci fi cally the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on micro films or in any other physical way, and transmission or information storage and retrieval, elec

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