using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BulletController : MonoBehaviour
{
public Transform target;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
//看向目标
transform.LookAt(target);
//走向目标
transform.Translate(Vector3.forward*Time.deltaTime*3);
}
}
实现子弹追踪
最新推荐文章于 2023-12-06 22:56:31 发布